Bullet Collision Detection & Physics Library
btSoftClusterCollisionShape Class Reference

#include <btSoftBodyInternals.h>

Inheritance diagram for btSoftClusterCollisionShape:
Collaboration diagram for btSoftClusterCollisionShape:

Public Member Functions

 btSoftClusterCollisionShape (const btSoftBody::Cluster *cluster)
virtual btVector3 localGetSupportingVertex (const btVector3 &vec) const
virtual btVector3 localGetSupportingVertexWithoutMargin (const btVector3 &vec) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual void calculateLocalInertia (btScalar mass, btVector3 &inertia) const
virtual void getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
 getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
virtual int getShapeType () const
virtual const char * getName () const
virtual void setMargin (btScalar margin)
virtual btScalar getMargin () const
Public Member Functions inherited from btConvexInternalShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
virtual ~btConvexInternalShape ()
const btVector3getImplicitShapeDimensions () const
void setImplicitShapeDimensions (const btVector3 &dimensions)
 warning: use setImplicitShapeDimensions with care changing a collision shape while the body is in the world is not recommended, it is best to remove the body from the world, then make the change, and re-add it alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'
void setSafeMargin (btScalar minDimension, btScalar defaultMarginMultiplier=0.1f)
void setSafeMargin (const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f)
virtual void getAabbSlow (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void setLocalScaling (const btVector3 &scaling)
virtual const btVector3getLocalScaling () const
const btVector3getLocalScalingNV () const
btScalar getMarginNV () const
virtual int getNumPreferredPenetrationDirections () const
virtual void getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const
virtual int calculateSerializeBufferSize () const
virtual const char * serialize (void *dataBuffer, btSerializer *serializer) const
 fills the dataBuffer and returns the struct name (and 0 on failure)
Public Member Functions inherited from btConvexShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btConvexShape ()
 not supported on IBM SDK, until we fix the alignment of btVector3
virtual ~btConvexShape ()
btVector3 localGetSupportVertexWithoutMarginNonVirtual (const btVector3 &vec) const
btVector3 localGetSupportVertexNonVirtual (const btVector3 &vec) const
btScalar getMarginNonVirtual () const
void getAabbNonVirtual (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void project (const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) const
Public Member Functions inherited from btCollisionShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btCollisionShape ()
virtual ~btCollisionShape ()
virtual void getBoundingSphere (btVector3 &center, btScalar &radius) const
virtual btScalar getAngularMotionDisc () const
 getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of-impact with rotations.
virtual btScalar getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const
void calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const
 calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative
bool isPolyhedral () const
bool isConvex2d () const
bool isConvex () const
bool isNonMoving () const
bool isConcave () const
bool isCompound () const
bool isSoftBody () const
bool isInfinite () const
 isInfinite is used to catch simulation error (aabb check)
int getShapeType () const
virtual btVector3 getAnisotropicRollingFrictionDirection () const
 the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example
void setUserPointer (void *userPtr)
 optional user data pointer
void * getUserPointer () const
void setUserIndex (int index)
int getUserIndex () const
void setUserIndex2 (int index)
int getUserIndex2 () const
virtual void serializeSingleShape (btSerializer *serializer) const

Public Attributes

const btSoftBody::Clusterm_cluster

Additional Inherited Members

Protected Member Functions inherited from btConvexInternalShape
 btConvexInternalShape ()
Protected Attributes inherited from btConvexInternalShape
btVector3 m_localScaling
btVector3 m_implicitShapeDimensions
btScalar m_collisionMargin
btScalar m_padding
Protected Attributes inherited from btCollisionShape
int m_shapeType
void * m_userPointer
int m_userIndex
int m_userIndex2

Detailed Description

Definition at line 728 of file btSoftBodyInternals.h.

Constructor & Destructor Documentation

◆ btSoftClusterCollisionShape()

btSoftClusterCollisionShape::btSoftClusterCollisionShape ( const btSoftBody::Cluster * cluster)
inline

Definition at line 733 of file btSoftBodyInternals.h.

Member Function Documentation

◆ batchedUnitVectorGetSupportingVertexWithoutMargin()

virtual void btSoftClusterCollisionShape::batchedUnitVectorGetSupportingVertexWithoutMargin ( const btVector3 * vectors,
btVector3 * supportVerticesOut,
int numVectors ) const
inlinevirtual

Implements btConvexShape.

Definition at line 756 of file btSoftBodyInternals.h.

◆ calculateLocalInertia()

virtual void btSoftClusterCollisionShape::calculateLocalInertia ( btScalar mass,
btVector3 & inertia ) const
inlinevirtual

Implements btCollisionShape.

Definition at line 760 of file btSoftBodyInternals.h.

◆ getAabb()

virtual void btSoftClusterCollisionShape::getAabb ( const btTransform & t,
btVector3 & aabbMin,
btVector3 & aabbMax ) const
inlinevirtual

getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version

Reimplemented from btConvexInternalShape.

Definition at line 764 of file btSoftBodyInternals.h.

◆ getMargin()

virtual btScalar btSoftClusterCollisionShape::getMargin ( ) const
inlinevirtual

Reimplemented from btConvexInternalShape.

Definition at line 777 of file btSoftBodyInternals.h.

◆ getName()

virtual const char * btSoftClusterCollisionShape::getName ( ) const
inlinevirtual

Implements btCollisionShape.

Definition at line 771 of file btSoftBodyInternals.h.

◆ getShapeType()

virtual int btSoftClusterCollisionShape::getShapeType ( ) const
inlinevirtual

Definition at line 768 of file btSoftBodyInternals.h.

◆ localGetSupportingVertex()

virtual btVector3 btSoftClusterCollisionShape::localGetSupportingVertex ( const btVector3 & vec) const
inlinevirtual

Reimplemented from btConvexInternalShape.

Definition at line 735 of file btSoftBodyInternals.h.

◆ localGetSupportingVertexWithoutMargin()

virtual btVector3 btSoftClusterCollisionShape::localGetSupportingVertexWithoutMargin ( const btVector3 & vec) const
inlinevirtual

Implements btConvexShape.

Definition at line 751 of file btSoftBodyInternals.h.

◆ setMargin()

virtual void btSoftClusterCollisionShape::setMargin ( btScalar margin)
inlinevirtual

Reimplemented from btConvexInternalShape.

Definition at line 773 of file btSoftBodyInternals.h.

Member Data Documentation

◆ m_cluster

const btSoftBody::Cluster* btSoftClusterCollisionShape::m_cluster

Definition at line 731 of file btSoftBodyInternals.h.


The documentation for this class was generated from the following file: