glAccum op=AccumOp value
glActiveStencilFaceEXT face=TriangleFace
glActiveTexture texture=TextureUnit
glAlphaFragmentOp1ATI op=FragmentOp1ATI dst=FragmentShaderRegATI dstMod=FragmentShaderDestModMaskATI arg1=FragmentShaderGenericSourceATI arg1Rep=FragmentShaderValueRepATI arg1Mod=FragmentShaderColorModMaskATI
glAlphaFragmentOp2ATI op=FragmentOp2ATI dst=FragmentShaderRegATI dstMod=FragmentShaderDestModMaskATI arg1=FragmentShaderGenericSourceATI arg1Rep=FragmentShaderValueRepATI arg1Mod=FragmentShaderColorModMaskATI arg2=FragmentShaderGenericSourceATI arg2Rep=FragmentShaderValueRepATI arg2Mod=FragmentShaderColorModMaskATI
glAlphaFragmentOp3ATI op=FragmentOp3ATI dst=FragmentShaderRegATI dstMod=FragmentShaderDestModMaskATI arg1=FragmentShaderGenericSourceATI arg1Rep=FragmentShaderValueRepATI arg1Mod=FragmentShaderColorModMaskATI arg2=FragmentShaderGenericSourceATI arg2Rep=FragmentShaderValueRepATI arg2Mod=FragmentShaderColorModMaskATI arg3=FragmentShaderGenericSourceATI arg3Rep=FragmentShaderValueRepATI arg3Mod=FragmentShaderColorModMaskATI
glAlphaFunc func=AlphaFunction ref
glAlphaFuncx func=AlphaFunction ref
glApplyTextureEXT mode=LightTextureModeEXT
glArrayObjectATI array=EnableCap size type=ScalarType stride buffer offset
glBegin mode=PrimitiveType
glBeginConditionalRender id mode=ConditionalRenderMode
glBeginQuery target=QueryTarget id
glBeginQueryEXT target=QueryTarget id
glBeginQueryIndexed target=QueryTarget index id
glBeginTransformFeedback primitiveMode=PrimitiveType
glBindBuffer target=BufferTargetARB buffer
glBindBufferBase target=BufferTargetARB index buffer
glBindBufferOffsetEXT target=BufferTargetARB index buffer offset
glBindBufferRange target=BufferTargetARB index buffer offset size
glBindBuffersBase target=BufferTargetARB first count buffers
glBindBuffersRange target=BufferTargetARB first count buffers offsets sizes
glBindFramebuffer target=FramebufferTarget framebuffer
glBindFramebufferEXT target=FramebufferTarget framebuffer
glBindImageTexture unit texture level layered layer access=BufferAccessARB format=InternalFormat
glBindImageTextureEXT index texture level layered layer access=BufferAccessARB format
glBindLightParameterEXT light=LightName value=LightParameter
glBindMaterialParameterEXT face=TriangleFace value=MaterialParameter
glBindMultiTextureEXT texunit=TextureUnit target=TextureTarget texture
glBindParameterEXT value=VertexShaderParameterEXT
glBindProgramARB target=ProgramTarget program
glBindRenderbuffer target=RenderbufferTarget renderbuffer
glBindRenderbufferEXT target=RenderbufferTarget renderbuffer
glBindTexGenParameterEXT unit=TextureUnit coord=TextureCoordName value=TextureGenParameter
glBindTexture target=TextureTarget texture
glBindTextureUnitParameterEXT unit=TextureUnit value=VertexShaderTextureUnitParameter
glBindTransformFeedback target=BindTransformFeedbackTarget id
glBindTransformFeedbackNV target=BufferTargetARB id
glBinormalPointerEXT type=BinormalPointerTypeEXT stride pointer
glBlendEquation mode=BlendEquationModeEXT
glBlendEquationSeparate modeRGB=BlendEquationModeEXT modeAlpha=BlendEquationModeEXT
glBlendEquationSeparatei buf modeRGB=BlendEquationModeEXT modeAlpha=BlendEquationModeEXT
glBlendEquationi buf mode=BlendEquationModeEXT
glBlendFunc sfactor=BlendingFactor dfactor=BlendingFactor
glBlendFuncSeparate sfactorRGB=BlendingFactor dfactorRGB=BlendingFactor sfactorAlpha=BlendingFactor dfactorAlpha=BlendingFactor
glBlendFuncSeparatei buf srcRGB=BlendingFactor dstRGB=BlendingFactor srcAlpha=BlendingFactor dstAlpha=BlendingFactor
glBlendFunci buf src=BlendingFactor dst=BlendingFactor
glBlitFramebuffer srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask=ClearBufferMask filter=BlitFramebufferFilter
glBlitFramebufferANGLE srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask=ClearBufferMask filter=BlitFramebufferFilter
glBlitFramebufferLayerEXT srcX0 srcY0 srcX1 srcY1 srcLayer dstX0 dstY0 dstX1 dstY1 dstLayer mask=ClearBufferMask filter=BlitFramebufferFilter
glBlitFramebufferLayersEXT srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask=ClearBufferMask filter=BlitFramebufferFilter
glBlitNamedFramebuffer readFramebuffer drawFramebuffer srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask=ClearBufferMask filter=BlitFramebufferFilter
glBufferAttachMemoryNV target=BufferTargetARB memory offset
glBufferData target=BufferTargetARB size data usage=BufferUsageARB
glBufferPageCommitmentMemNV target=BufferStorageTarget offset size memory memOffset commit
glBufferStorage target=BufferStorageTarget size data flags=BufferStorageMask
glBufferStorageExternalEXT target offset size clientBuffer flags=BufferStorageMask
glBufferStorageMemEXT target=BufferTargetARB size memory offset
glBufferSubData target=BufferTargetARB offset size data
glCallLists n type=ListNameType lists
glCheckFramebufferStatus target=FramebufferTarget
glCheckNamedFramebufferStatus framebuffer target=FramebufferTarget
glCheckNamedFramebufferStatusEXT framebuffer target=FramebufferTarget
glClampColor target=ClampColorTargetARB clamp=ClampColorModeARB
glClear mask=ClearBufferMask
glClearBufferData target=BufferStorageTarget internalformat=SizedInternalFormat format=PixelFormat type=PixelType data
glClearBufferSubData target=BufferTargetARB internalformat=SizedInternalFormat offset size format=PixelFormat type=PixelType data
glClearBufferfi buffer=Buffer drawbuffer depth stencil
glClearBufferfv buffer=Buffer drawbuffer value
glClearBufferiv buffer=Buffer drawbuffer value
glClearBufferuiv buffer=Buffer drawbuffer value
glClearNamedBufferData buffer internalformat=SizedInternalFormat format=PixelFormat type=PixelType data
glClearNamedBufferDataEXT buffer internalformat=SizedInternalFormat format=PixelFormat type=PixelType data
glClearNamedBufferSubData buffer internalformat=SizedInternalFormat offset size format=PixelFormat type=PixelType data
glClearNamedBufferSubDataEXT buffer internalformat=SizedInternalFormat offset size format=PixelFormat type=PixelType data
glClearNamedFramebufferfi framebuffer buffer=Buffer drawbuffer depth stencil
glClearNamedFramebufferfv framebuffer buffer=Buffer drawbuffer value
glClearNamedFramebufferiv framebuffer buffer=Buffer drawbuffer value
glClearNamedFramebufferuiv framebuffer buffer=Buffer drawbuffer value
glClearTexImage texture level format=PixelFormat type=PixelType data
glClearTexSubImage texture level xoffset yoffset zoffset width height depth format=PixelFormat type=PixelType data
glClientActiveTexture texture=TextureUnit
glClientActiveVertexStreamATI stream=VertexStreamATI
glClientAttribDefaultEXT mask=ClientAttribMask
glClientWaitSync sync flags=SyncObjectMask timeout
glClipControl origin=ClipControlOrigin depth=ClipControlDepth
glClipPlane plane=ClipPlaneName equation
glClipPlanef p=ClipPlaneName eqn
glClipPlanefIMG p=ClipPlaneName eqn
glClipPlanex plane=ClipPlaneName equation
glClipPlanexIMG p=ClipPlaneName eqn
glColorFormatNV size type=ColorPointerType stride
glColorFragmentOp1ATI op=FragmentOp1ATI dst=FragmentShaderRegATI dstMask=FragmentShaderDestMaskATI dstMod=FragmentShaderDestModMaskATI arg1=FragmentShaderGenericSourceATI arg1Rep=FragmentShaderValueRepATI arg1Mod=FragmentShaderColorModMaskATI
glColorFragmentOp2ATI op=FragmentOp2ATI dst=FragmentShaderRegATI dstMask=FragmentShaderDestMaskATI dstMod=FragmentShaderDestModMaskATI arg1=FragmentShaderGenericSourceATI arg1Rep=FragmentShaderValueRepATI arg1Mod=FragmentShaderColorModMaskATI arg2=FragmentShaderGenericSourceATI arg2Rep=FragmentShaderValueRepATI arg2Mod=FragmentShaderColorModMaskATI
glColorFragmentOp3ATI op=FragmentOp3ATI dst=FragmentShaderRegATI dstMask=FragmentShaderDestMaskATI dstMod=FragmentShaderDestModMaskATI arg1=FragmentShaderGenericSourceATI arg1Rep=FragmentShaderValueRepATI arg1Mod=FragmentShaderColorModMaskATI arg2=FragmentShaderGenericSourceATI arg2Rep=FragmentShaderValueRepATI arg2Mod=FragmentShaderColorModMaskATI arg3=FragmentShaderGenericSourceATI arg3Rep=FragmentShaderValueRepATI arg3Mod=FragmentShaderColorModMaskATI
glColorMaterial face=TriangleFace mode=ColorMaterialParameter
glColorP3ui type=ColorPointerType color
glColorP3uiv type=ColorPointerType color
glColorP4ui type=ColorPointerType color
glColorP4uiv type=ColorPointerType color
glColorPointer size type=ColorPointerType stride pointer
glColorPointerEXT size type=ColorPointerType stride count pointer
glColorPointerListIBM size type=ColorPointerType stride pointer ptrstride
glColorPointervINTEL size type=VertexPointerType pointer
glColorSubTable target=ColorTableTarget start count format=PixelFormat type=PixelType data
glColorTable target=ColorTableTarget internalformat=InternalFormat width format=PixelFormat type=PixelType table
glColorTableParameterfv target=ColorTableTarget pname=ColorTableParameterPName params
glColorTableParameteriv target=ColorTableTarget pname=ColorTableParameterPName params
glCombinerInputNV stage=CombinerStageNV portion=CombinerPortionNV variable=CombinerVariableNV input=CombinerRegisterNV mapping=CombinerMappingNV componentUsage=CombinerComponentUsageNV
glCombinerOutputNV stage=CombinerStageNV portion=CombinerPortionNV abOutput=CombinerRegisterNV cdOutput=CombinerRegisterNV sumOutput=CombinerRegisterNV scale=CombinerScaleNV bias=CombinerBiasNV abDotProduct cdDotProduct muxSum
glCombinerParameterfNV pname=CombinerParameterNV param
glCombinerParameterfvNV pname=CombinerParameterNV params
glCombinerParameteriNV pname=CombinerParameterNV param
glCombinerParameterivNV pname=CombinerParameterNV params
glCombinerStageParameterfvNV stage=CombinerStageNV pname=CombinerParameterNV params
glCompressedMultiTexImage1DEXT texunit=TextureUnit target=TextureTarget level internalformat=InternalFormat width border imageSize bits
glCompressedMultiTexImage2DEXT texunit=TextureUnit target=TextureTarget level internalformat=InternalFormat width height border imageSize bits
glCompressedMultiTexImage3DEXT texunit=TextureUnit target=TextureTarget level internalformat=InternalFormat width height depth border imageSize bits
glCompressedMultiTexSubImage1DEXT texunit=TextureUnit target=TextureTarget level xoffset width format=InternalFormat imageSize bits
glCompressedMultiTexSubImage2DEXT texunit=TextureUnit target=TextureTarget level xoffset yoffset width height format=InternalFormat imageSize bits
glCompressedMultiTexSubImage3DEXT texunit=TextureUnit target=TextureTarget level xoffset yoffset zoffset width height depth format=InternalFormat imageSize bits
glCompressedTexImage1D target=TextureTarget level internalformat=InternalFormat width border imageSize data
glCompressedTexImage2D target=TextureTarget level internalformat=InternalFormat width height border imageSize data
glCompressedTexImage3D target=TextureTarget level internalformat=InternalFormat width height depth border imageSize data
glCompressedTexSubImage1D target=TextureTarget level xoffset width format=InternalFormat imageSize data
glCompressedTexSubImage2D target=TextureTarget level xoffset yoffset width height format=InternalFormat imageSize data
glCompressedTexSubImage3D target=TextureTarget level xoffset yoffset zoffset width height depth format=InternalFormat imageSize data
glCompressedTextureImage1DEXT texture target=TextureTarget level internalformat=InternalFormat width border imageSize bits
glCompressedTextureImage2DEXT texture target=TextureTarget level internalformat=InternalFormat width height border imageSize bits
glCompressedTextureImage3DEXT texture target=TextureTarget level internalformat=InternalFormat width height depth border imageSize bits
glCompressedTextureSubImage1D texture level xoffset width format=InternalFormat imageSize data
glCompressedTextureSubImage1DEXT texture target=TextureTarget level xoffset width format=InternalFormat imageSize bits
glCompressedTextureSubImage2D texture level xoffset yoffset width height format=InternalFormat imageSize data
glCompressedTextureSubImage2DEXT texture target=TextureTarget level xoffset yoffset width height format=InternalFormat imageSize bits
glCompressedTextureSubImage3D texture level xoffset yoffset zoffset width height depth format=InternalFormat imageSize data
glCompressedTextureSubImage3DEXT texture target=TextureTarget level xoffset yoffset zoffset width height depth format=InternalFormat imageSize bits
glConvolutionFilter1D target=ConvolutionTarget internalformat=InternalFormat width format=PixelFormat type=PixelType image
glConvolutionFilter2D target=ConvolutionTarget internalformat=InternalFormat width height format=PixelFormat type=PixelType image
glConvolutionParameterf target=ConvolutionTarget pname=ConvolutionParameter params
glConvolutionParameterfv target=ConvolutionTarget pname=ConvolutionParameter params
glConvolutionParameteri target=ConvolutionTarget pname=ConvolutionParameter params
glConvolutionParameteriv target=ConvolutionTarget pname=ConvolutionParameter params
glCopyBufferSubData readTarget=CopyBufferSubDataTarget writeTarget=CopyBufferSubDataTarget readOffset writeOffset size
glCopyColorSubTable target=ColorTableTarget start x y width
glCopyColorTable target=ColorTableTarget internalformat=InternalFormat x y width
glCopyConvolutionFilter1D target=ConvolutionTarget internalformat=InternalFormat x y width
glCopyConvolutionFilter2D target=ConvolutionTarget internalformat=InternalFormat x y width height
glCopyImageSubData srcName srcTarget=CopyImageSubDataTarget srcLevel srcX srcY srcZ dstName dstTarget=CopyImageSubDataTarget dstLevel dstX dstY dstZ srcWidth srcHeight srcDepth
glCopyImageSubDataNV srcName srcTarget=CopyBufferSubDataTarget srcLevel srcX srcY srcZ dstName dstTarget=CopyBufferSubDataTarget dstLevel dstX dstY dstZ width height depth
glCopyMultiTexImage1DEXT texunit=TextureUnit target=TextureTarget level internalformat=InternalFormat x y width border
glCopyMultiTexImage2DEXT texunit=TextureUnit target=TextureTarget level internalformat=InternalFormat x y width height border
glCopyMultiTexSubImage1DEXT texunit=TextureUnit target=TextureTarget level xoffset x y width
glCopyMultiTexSubImage2DEXT texunit=TextureUnit target=TextureTarget level xoffset yoffset x y width height
glCopyMultiTexSubImage3DEXT texunit=TextureUnit target=TextureTarget level xoffset yoffset zoffset x y width height
glCopyPixels x y width height type=PixelCopyType
glCopyTexImage1D target=TextureTarget level internalformat=InternalFormat x y width border
glCopyTexImage2D target=TextureTarget level internalformat=InternalFormat x y width height border
glCopyTexSubImage1D target=TextureTarget level xoffset x y width
glCopyTexSubImage2D target=TextureTarget level xoffset yoffset x y width height
glCopyTexSubImage3D target=TextureTarget level xoffset yoffset zoffset x y width height
glCopyTextureImage1DEXT texture target=TextureTarget level internalformat=InternalFormat x y width border
glCopyTextureImage2DEXT texture target=TextureTarget level internalformat=InternalFormat x y width height border
glCopyTextureSubImage1DEXT texture target=TextureTarget level xoffset x y width
glCopyTextureSubImage2DEXT texture target=TextureTarget level xoffset yoffset x y width height
glCopyTextureSubImage3DEXT texture target=TextureTarget level xoffset yoffset zoffset x y width height
glCoverFillPathInstancedNV numPaths pathNameType=PathElementType paths pathBase coverMode=InstancedPathCoverMode transformType=PathTransformType transformValues
glCoverFillPathNV path coverMode=PathCoverMode
glCoverStrokePathInstancedNV numPaths pathNameType=PathElementType paths pathBase coverMode=InstancedPathCoverMode transformType=PathTransformType transformValues
glCoverStrokePathNV path coverMode=PathCoverMode
glCreateQueries target=QueryTarget n ids
glCreateShader type=ShaderType
glCreateShaderProgramEXT type=ShaderType string
glCreateShaderProgramv type=ShaderType count strings
glCreateShaderProgramvEXT type=ShaderType count strings
glCreateTextures target=TextureTarget n textures
glCullFace mode=TriangleFace
glCullParameterdvEXT pname=CullParameterEXT params
glCullParameterfvEXT pname=CullParameterEXT params
glDebugMessageControl source=DebugSource type=DebugType severity=DebugSeverity count ids enabled
glDebugMessageEnableAMD category severity=DebugSeverity count ids enabled
glDebugMessageInsert source=DebugSource type=DebugType id severity=DebugSeverity length buf
glDebugMessageInsertAMD category severity=DebugSeverity id length buf
glDeformSGIX mask=FfdMaskSGIX
glDeformationMap3dSGIX target=FfdTargetSGIX u1 u2 ustride uorder v1 v2 vstride vorder w1 w2 wstride worder points
glDeformationMap3fSGIX target=FfdTargetSGIX u1 u2 ustride uorder v1 v2 vstride vorder w1 w2 wstride worder points
glDepthFunc func=DepthFunction
glDetailTexFuncSGIS target=TextureTarget n points
glDisable cap=EnableCap
glDisableClientState array=EnableCap
glDisableClientStateIndexedEXT array=EnableCap index
glDisableClientStateiEXT array=EnableCap index
glDisableVertexArrayEXT vaobj array=EnableCap
glDisablei target=EnableCap index
glDiscardFramebufferEXT target=FramebufferTarget numAttachments attachments=InvalidateFramebufferAttachment
glDrawArrays mode=PrimitiveType first count
glDrawArraysIndirect mode=PrimitiveType indirect
glDrawArraysInstanced mode=PrimitiveType first count instancecount
glDrawArraysInstancedBaseInstance mode=PrimitiveType first count instancecount baseinstance
glDrawBuffer buf=DrawBufferMode
glDrawBuffers n bufs=DrawBufferMode
glDrawElementArrayAPPLE mode=PrimitiveType first count
glDrawElementArrayATI mode=PrimitiveType count
glDrawElements mode=PrimitiveType count type=DrawElementsType indices
glDrawElementsBaseVertex mode=PrimitiveType count type=DrawElementsType indices basevertex
glDrawElementsIndirect mode=PrimitiveType type=DrawElementsType indirect
glDrawElementsInstanced mode=PrimitiveType count type=DrawElementsType indices instancecount
glDrawElementsInstancedBaseInstance mode=PrimitiveType count type=DrawElementsType indices instancecount baseinstance
glDrawElementsInstancedBaseVertex mode=PrimitiveType count type=DrawElementsType indices instancecount basevertex
glDrawElementsInstancedBaseVertexBaseInstance mode=PrimitiveType count type=DrawElementsType indices instancecount basevertex baseinstance
glDrawMeshArraysSUN mode=PrimitiveType first count width
glDrawPixels width height format=PixelFormat type=PixelType pixels
glDrawRangeElementArrayAPPLE mode=PrimitiveType start end first count
glDrawRangeElementArrayATI mode=PrimitiveType start end count
glDrawRangeElements mode=PrimitiveType start end count type=DrawElementsType indices
glDrawRangeElementsBaseVertex mode=PrimitiveType start end count type=DrawElementsType indices basevertex
glDrawTransformFeedback mode=PrimitiveType id
glDrawTransformFeedbackInstanced mode=PrimitiveType id instancecount
glDrawTransformFeedbackStream mode=PrimitiveType id stream
glDrawTransformFeedbackStreamInstanced mode=PrimitiveType id stream instancecount
glElementPointerAPPLE type=ElementPointerTypeATI pointer
glElementPointerATI type=ElementPointerTypeATI pointer
glEnable cap=EnableCap
glEnableClientState array=EnableCap
glEnableClientStateIndexedEXT array=EnableCap index
glEnableClientStateiEXT array=EnableCap index
glEnableVertexArrayEXT vaobj array=EnableCap
glEnablei target=EnableCap index
glEndQuery target=QueryTarget
glEndQueryEXT target=QueryTarget
glEndQueryIndexed target=QueryTarget index
glEndTilingQCOM preserveMask=BufferBitQCOM
glEvalMapsNV target=EvalTargetNV mode=EvalMapsModeNV
glEvalMesh1 mode=MeshMode1 i1 i2
glEvalMesh2 mode=MeshMode2 i1 i2 j1 j2
glExecuteProgramNV target=VertexAttribEnumNV id params
glExtGetProgramBinarySourceQCOM program shadertype=ShaderType source length
glExtGetTexSubImageQCOM target level xoffset yoffset zoffset width height depth format=PixelFormat type=PixelType texels
glFeedbackBuffer size type=FeedbackType buffer
glFenceSync condition=SyncCondition flags=SyncBehaviorFlags
glFinalCombinerInputNV variable=CombinerVariableNV input=CombinerRegisterNV mapping=CombinerMappingNV componentUsage=CombinerComponentUsageNV
glFinishObjectAPPLE object=ObjectTypeAPPLE name
glFlushMappedBufferRange target=BufferTargetARB offset length
glFlushPixelDataRangeNV target=PixelDataRangeTargetNV
glFogCoordPointer type=FogPointerTypeEXT stride pointer
glFogCoordPointerListIBM type=FogPointerTypeIBM stride pointer ptrstride
glFogf pname=FogParameter param
glFogfv pname=FogParameter params
glFogi pname=FogParameter param
glFogiv pname=FogParameter params
glFogx pname=FogPName param
glFogxv pname=FogPName param
glFragmentColorMaterialSGIX face=TriangleFace mode=MaterialParameter
glFragmentLightModelfSGIX pname=FragmentLightModelParameterSGIX param
glFragmentLightModelfvSGIX pname=FragmentLightModelParameterSGIX params
glFragmentLightModeliSGIX pname=FragmentLightModelParameterSGIX param
glFragmentLightModelivSGIX pname=FragmentLightModelParameterSGIX params
glFragmentLightfSGIX light=FragmentLightNameSGIX pname=FragmentLightParameterSGIX param
glFragmentLightfvSGIX light=FragmentLightNameSGIX pname=FragmentLightParameterSGIX params
glFragmentLightiSGIX light=FragmentLightNameSGIX pname=FragmentLightParameterSGIX param
glFragmentLightivSGIX light=FragmentLightNameSGIX pname=FragmentLightParameterSGIX params
glFragmentMaterialfSGIX face=TriangleFace pname=MaterialParameter param
glFragmentMaterialfvSGIX face=TriangleFace pname=MaterialParameter params
glFragmentMaterialiSGIX face=TriangleFace pname=MaterialParameter param
glFragmentMaterialivSGIX face=TriangleFace pname=MaterialParameter params
glFramebufferDrawBufferEXT framebuffer mode=DrawBufferMode
glFramebufferDrawBuffersEXT framebuffer n bufs=DrawBufferMode
glFramebufferParameteri target=FramebufferTarget pname=FramebufferParameterName param
glFramebufferReadBufferEXT framebuffer mode=ReadBufferMode
glFramebufferRenderbuffer target=FramebufferTarget attachment=FramebufferAttachment renderbuffertarget=RenderbufferTarget renderbuffer
glFramebufferSampleLocationsfvARB target=FramebufferTarget start count v
glFramebufferSampleLocationsfvNV target=FramebufferTarget start count v
glFramebufferSamplePositionsfvAMD target=FramebufferTarget numsamples pixelindex values
glFramebufferShadingRateEXT target=FramebufferTarget attachment=FramebufferAttachment texture baseLayer numLayers texelWidth texelHeight
glFramebufferTexture target=FramebufferTarget attachment=FramebufferAttachment texture level
glFramebufferTexture1D target=FramebufferTarget attachment=FramebufferAttachment textarget=TextureTarget texture level
glFramebufferTexture2D target=FramebufferTarget attachment=FramebufferAttachment textarget=TextureTarget texture level
glFramebufferTexture2DDownsampleIMG target=FramebufferTarget attachment=FramebufferAttachment textarget=TextureTarget texture level xscale yscale
glFramebufferTexture2DMultisampleEXT target=FramebufferTarget attachment=FramebufferAttachment textarget=TextureTarget texture level samples
glFramebufferTexture2DMultisampleIMG target=FramebufferTarget attachment=FramebufferAttachment textarget=TextureTarget texture level samples
glFramebufferTexture3D target=FramebufferTarget attachment=FramebufferAttachment textarget=TextureTarget texture level zoffset
glFramebufferTextureFaceARB target=FramebufferTarget attachment=FramebufferAttachment texture level face=TextureTarget
glFramebufferTextureLayer target=FramebufferTarget attachment=FramebufferAttachment texture level layer
glFramebufferTextureLayerDownsampleIMG target=FramebufferTarget attachment=FramebufferAttachment texture level layer xscale yscale
glFramebufferTextureMultisampleMultiviewOVR target=FramebufferTarget attachment=FramebufferAttachment texture level samples baseViewIndex numViews
glFramebufferTextureMultiviewOVR target=FramebufferTarget attachment=FramebufferAttachment texture level baseViewIndex numViews
glFrontFace mode=FrontFaceDirection
glGenSymbolsEXT datatype=DataTypeEXT storagetype=VertexShaderStorageTypeEXT range=ParameterRangeEXT components
glGenerateMipmap target=TextureTarget
glGenerateMultiTexMipmapEXT texunit=TextureUnit target=TextureTarget
glGenerateTextureMipmapEXT texture target=TextureTarget
glGetActiveAtomicCounterBufferiv program bufferIndex pname=AtomicCounterBufferPName params
glGetActiveAttrib program index bufSize length size type=AttributeType name
glGetActiveSubroutineName program shadertype=ShaderType index bufSize length name
glGetActiveSubroutineUniformName program shadertype=ShaderType index bufSize length name
glGetActiveSubroutineUniformiv program shadertype=ShaderType index pname=SubroutineParameterName values
glGetActiveUniform program index bufSize length size type=UniformType name
glGetActiveUniformBlockiv program uniformBlockIndex pname=UniformBlockPName params
glGetActiveUniformsiv program uniformCount uniformIndices pname=UniformPName params
glGetArrayObjectfvATI array=EnableCap pname=ArrayObjectPNameATI params
glGetArrayObjectivATI array=EnableCap pname=ArrayObjectPNameATI params
glGetBooleani_v target=BufferTargetARB index data
glGetBooleanv pname=GetPName data
glGetBufferParameteri64v target=BufferTargetARB pname=BufferPNameARB params
glGetBufferParameteriv target=BufferTargetARB pname=BufferPNameARB params
glGetBufferParameterui64vNV target=BufferTargetARB pname params
glGetBufferPointerv target=BufferTargetARB pname=BufferPointerNameARB params
glGetBufferSubData target=BufferTargetARB offset size data
glGetClipPlane plane=ClipPlaneName equation
glGetClipPlanef plane=ClipPlaneName equation
glGetClipPlanex plane=ClipPlaneName equation
glGetColorTable target=ColorTableTarget format=PixelFormat type=PixelType table
glGetColorTableParameterfv target=ColorTableTarget pname=ColorTableParameterPName params
glGetColorTableParameterfvSGI target=ColorTableTargetSGI pname=ColorTableParameterPName params
glGetColorTableParameteriv target=ColorTableTarget pname=ColorTableParameterPName params
glGetColorTableParameterivSGI target=ColorTableTargetSGI pname=ColorTableParameterPName params
glGetColorTableSGI target=ColorTableTargetSGI format=PixelFormat type=PixelType table
glGetCombinerInputParameterfvNV stage=CombinerStageNV portion=CombinerPortionNV variable=CombinerVariableNV pname=CombinerParameterNV params
glGetCombinerInputParameterivNV stage=CombinerStageNV portion=CombinerPortionNV variable=CombinerVariableNV pname=CombinerParameterNV params
glGetCombinerOutputParameterfvNV stage=CombinerStageNV portion=CombinerPortionNV pname=CombinerParameterNV params
glGetCombinerOutputParameterivNV stage=CombinerStageNV portion=CombinerPortionNV pname=CombinerParameterNV params
glGetCombinerStageParameterfvNV stage=CombinerStageNV pname=CombinerParameterNV params
glGetCommandHeaderNV tokenID=CommandOpcodesNV size
glGetCompressedMultiTexImageEXT texunit=TextureUnit target=TextureTarget lod img
glGetCompressedTexImage target=TextureTarget level img
glGetCompressedTextureImageEXT texture target=TextureTarget lod img
glGetConvolutionFilter target=ConvolutionTarget format=PixelFormat type=PixelType image
glGetConvolutionFilterEXT target=ConvolutionTargetEXT format=PixelFormat type=PixelType image
glGetConvolutionParameterfv target=ConvolutionTarget pname=ConvolutionParameter params
glGetConvolutionParameterfvEXT target=ConvolutionTargetEXT pname=ConvolutionParameter params
glGetConvolutionParameteriv target=ConvolutionTarget pname=ConvolutionParameter params
glGetConvolutionParameterivEXT target=ConvolutionTargetEXT pname=ConvolutionParameter params
glGetDebugMessageLog count bufSize sources=DebugSource types=DebugType ids severities=DebugSeverity lengths messageLog
glGetDebugMessageLogAMD count bufSize categories severities=DebugSeverity ids lengths message
glGetDetailTexFuncSGIS target=TextureTarget points
glGetDoublei_v target=GetPName index data
glGetDoublev pname=GetPName data
glGetFenceivNV fence pname=FenceParameterNameNV params
glGetFinalCombinerInputParameterfvNV variable=CombinerVariableNV pname=CombinerParameterNV params
glGetFinalCombinerInputParameterivNV variable=CombinerVariableNV pname=CombinerParameterNV params
glGetFixedv pname=GetPName params
glGetFloati_v target=GetPName index data
glGetFloatv pname=GetPName data
glGetFragmentLightfvSGIX light=FragmentLightNameSGIX pname=FragmentLightParameterSGIX params
glGetFragmentLightivSGIX light=FragmentLightNameSGIX pname=FragmentLightParameterSGIX params
glGetFragmentMaterialfvSGIX face=TriangleFace pname=MaterialParameter params
glGetFragmentMaterialivSGIX face=TriangleFace pname=MaterialParameter params
glGetFragmentShadingRatesEXT samples maxCount count shadingRates=ShadingRate
glGetFramebufferAttachmentParameteriv target=FramebufferTarget attachment=FramebufferAttachment pname=FramebufferAttachmentParameterName params
glGetFramebufferParameterfvAMD target=FramebufferTarget pname=FramebufferAttachmentParameterName numsamples pixelindex size values
glGetFramebufferParameteriv target=FramebufferTarget pname=FramebufferAttachmentParameterName params
glGetFramebufferParameterivEXT framebuffer pname=GetFramebufferParameter params
glGetFramebufferPixelLocalStorageSizeEXT target=FramebufferTarget
glGetHandleARB pname=ContainerType
glGetHistogram target=HistogramTargetEXT reset format=PixelFormat type=PixelType values
glGetHistogramEXT target=HistogramTargetEXT reset format=PixelFormat type=PixelType values
glGetHistogramParameterfv target=HistogramTargetEXT pname=GetHistogramParameterPNameEXT params
glGetHistogramParameterfvEXT target=HistogramTargetEXT pname=GetHistogramParameterPNameEXT params
glGetHistogramParameteriv target=HistogramTargetEXT pname=GetHistogramParameterPNameEXT params
glGetHistogramParameterivEXT target=HistogramTargetEXT pname=GetHistogramParameterPNameEXT params
glGetImageHandleARB texture level layered layer format=PixelFormat
glGetImageHandleNV texture level layered layer format=PixelFormat
glGetImageTransformParameterfvHP target=ImageTransformTargetHP pname=ImageTransformPNameHP params
glGetImageTransformParameterivHP target=ImageTransformTargetHP pname=ImageTransformPNameHP params
glGetInteger64i_v target=GetPName index data
glGetInteger64v pname=GetPName data
glGetIntegeri_v target=GetPName index data
glGetIntegeri_vEXT target=GetPName index data
glGetIntegerv pname=GetPName data
glGetInternalformatSampleivNV target=TextureTarget internalformat=InternalFormat samples pname=InternalFormatPName count params
glGetInternalformati64v target=TextureTarget internalformat=InternalFormat pname=InternalFormatPName count params
glGetInternalformativ target=TextureTarget internalformat=InternalFormat pname=InternalFormatPName count params
glGetInvariantBooleanvEXT id value=GetVariantValueEXT data
glGetInvariantFloatvEXT id value=GetVariantValueEXT data
glGetInvariantIntegervEXT id value=GetVariantValueEXT data
glGetLightfv light=LightName pname=LightParameter params
glGetLightiv light=LightName pname=LightParameter params
glGetLightxv light=LightName pname=LightParameter params
glGetListParameterfvSGIX list pname=ListParameterName params
glGetListParameterivSGIX list pname=ListParameterName params
glGetLocalConstantBooleanvEXT id value=GetVariantValueEXT data
glGetLocalConstantFloatvEXT id value=GetVariantValueEXT data
glGetLocalConstantIntegervEXT id value=GetVariantValueEXT data
glGetMapAttribParameterfvNV target=EvalTargetNV index pname=MapAttribParameterNV params
glGetMapAttribParameterivNV target=EvalTargetNV index pname=MapAttribParameterNV params
glGetMapControlPointsNV target=EvalTargetNV index type=MapTypeNV ustride vstride packed points
glGetMapParameterfvNV target=EvalTargetNV pname=MapParameterNV params
glGetMapParameterivNV target=EvalTargetNV pname=MapParameterNV params
glGetMapdv target=MapTarget query=GetMapQuery v
glGetMapfv target=MapTarget query=GetMapQuery v
glGetMapiv target=MapTarget query=GetMapQuery v
glGetMaterialfv face=TriangleFace pname=MaterialParameter params
glGetMaterialiv face=TriangleFace pname=MaterialParameter params
glGetMaterialxv face=TriangleFace pname=MaterialParameter params
glGetMemoryObjectParameterivEXT memoryObject pname=MemoryObjectParameterName params
glGetMinmax target=MinmaxTargetEXT reset format=PixelFormat type=PixelType values
glGetMinmaxEXT target=MinmaxTargetEXT reset format=PixelFormat type=PixelType values
glGetMinmaxParameterfv target=MinmaxTargetEXT pname=GetMinmaxParameterPNameEXT params
glGetMinmaxParameterfvEXT target=MinmaxTargetEXT pname=GetMinmaxParameterPNameEXT params
glGetMinmaxParameteriv target=MinmaxTargetEXT pname=GetMinmaxParameterPNameEXT params
glGetMinmaxParameterivEXT target=MinmaxTargetEXT pname=GetMinmaxParameterPNameEXT params
glGetMultiTexEnvfvEXT texunit=TextureUnit target=TextureEnvTarget pname=TextureEnvParameter params
glGetMultiTexEnvivEXT texunit=TextureUnit target=TextureEnvTarget pname=TextureEnvParameter params
glGetMultiTexGendvEXT texunit=TextureUnit coord=TextureCoordName pname=TextureGenParameter params
glGetMultiTexGenfvEXT texunit=TextureUnit coord=TextureCoordName pname=TextureGenParameter params
glGetMultiTexGenivEXT texunit=TextureUnit coord=TextureCoordName pname=TextureGenParameter params
glGetMultiTexImageEXT texunit=TextureUnit target=TextureTarget level format=PixelFormat type=PixelType pixels
glGetMultiTexLevelParameterfvEXT texunit=TextureUnit target=TextureTarget level pname=GetTextureParameter params
glGetMultiTexLevelParameterivEXT texunit=TextureUnit target=TextureTarget level pname=GetTextureParameter params
glGetMultiTexParameterIivEXT texunit=TextureUnit target=TextureTarget pname=GetTextureParameter params
glGetMultiTexParameterIuivEXT texunit=TextureUnit target=TextureTarget pname=GetTextureParameter params
glGetMultiTexParameterfvEXT texunit=TextureUnit target=TextureTarget pname=GetTextureParameter params
glGetMultiTexParameterivEXT texunit=TextureUnit target=TextureTarget pname=GetTextureParameter params
glGetMultisamplefv pname=GetMultisamplePNameNV index val
glGetNamedBufferParameteri64v buffer pname=BufferPNameARB params
glGetNamedBufferParameteriv buffer pname=BufferPNameARB params
glGetNamedBufferParameterivEXT buffer pname=BufferPNameARB params
glGetNamedBufferParameterui64vNV buffer pname=BufferPNameARB params
glGetNamedBufferPointerv buffer pname=BufferPointerNameARB params
glGetNamedBufferPointervEXT buffer pname=BufferPointerNameARB params
glGetNamedFramebufferAttachmentParameteriv framebuffer attachment=FramebufferAttachment pname=FramebufferAttachmentParameterName params
glGetNamedFramebufferAttachmentParameterivEXT framebuffer attachment=FramebufferAttachment pname=FramebufferAttachmentParameterName params
glGetNamedFramebufferParameteriv framebuffer pname=GetFramebufferParameter param
glGetNamedFramebufferParameterivEXT framebuffer pname=GetFramebufferParameter params
glGetNamedProgramLocalParameterIivEXT program target=ProgramTarget index params
glGetNamedProgramLocalParameterIuivEXT program target=ProgramTarget index params
glGetNamedProgramLocalParameterdvEXT program target=ProgramTarget index params
glGetNamedProgramLocalParameterfvEXT program target=ProgramTarget index params
glGetNamedProgramStringEXT program target=ProgramTarget pname=ProgramStringProperty string
glGetNamedProgramivEXT program target=ProgramTarget pname=ProgramPropertyARB params
glGetNamedRenderbufferParameteriv renderbuffer pname=RenderbufferParameterName params
glGetNamedRenderbufferParameterivEXT renderbuffer pname=RenderbufferParameterName params
glGetObjectBufferfvATI buffer pname=ArrayObjectPNameATI params
glGetObjectBufferivATI buffer pname=ArrayObjectPNameATI params
glGetObjectLabel identifier=ObjectIdentifier name bufSize length label
glGetOcclusionQueryivNV id pname=OcclusionQueryParameterNameNV params
glGetOcclusionQueryuivNV id pname=OcclusionQueryParameterNameNV params
glGetPathColorGenfvNV color=PathColor pname=PathGenMode value
glGetPathColorGenivNV color=PathColor pname=PathGenMode value
glGetPathCommandsNV path commands=PathCoordType
glGetPathMetricRangeNV metricQueryMask=PathMetricMask firstPathName numPaths stride metrics
glGetPathMetricsNV metricQueryMask=PathMetricMask numPaths pathNameType=PathElementType paths pathBase stride metrics
glGetPathParameterfvNV path pname=PathParameter value
glGetPathParameterivNV path pname=PathParameter value
glGetPathSpacingNV pathListMode=PathListMode numPaths pathNameType=PathElementType paths pathBase advanceScale kerningScale transformType=PathTransformType returnedSpacing
glGetPathTexGenfvNV texCoordSet=TextureUnit pname=PathGenMode value
glGetPathTexGenivNV texCoordSet=TextureUnit pname=PathGenMode value
glGetPerfQueryDataINTEL queryHandle flags=PerfQueryDataFlags dataSize data bytesWritten
glGetPerfQueryInfoINTEL queryId queryNameLength queryName dataSize noCounters noInstances capsMask=PerformanceQueryCapsMaskINTEL
glGetPixelMapfv map=PixelMap values
glGetPixelMapuiv map=PixelMap values
glGetPixelMapusv map=PixelMap values
glGetPixelMapxv map=PixelMap size values
glGetPixelTexGenParameterfvSGIS pname=PixelTexGenParameterNameSGIS params
glGetPixelTexGenParameterivSGIS pname=PixelTexGenParameterNameSGIS params
glGetPointerv pname=GetPointervPName params
glGetProgramEnvParameterIivNV target=ProgramTarget index params
glGetProgramEnvParameterIuivNV target=ProgramTarget index params
glGetProgramEnvParameterdvARB target=ProgramTarget index params
glGetProgramEnvParameterfvARB target=ProgramTarget index params
glGetProgramInterfaceiv program programInterface=ProgramInterface pname=ProgramInterfacePName params
glGetProgramLocalParameterIivNV target=ProgramTarget index params
glGetProgramLocalParameterIuivNV target=ProgramTarget index params
glGetProgramLocalParameterdvARB target=ProgramTarget index params
glGetProgramLocalParameterfvARB target=ProgramTarget index params
glGetProgramParameterdvNV target=VertexAttribEnumNV index pname=VertexAttribEnumNV params
glGetProgramParameterfvNV target=VertexAttribEnumNV index pname=VertexAttribEnumNV params
glGetProgramPipelineiv pipeline pname=PipelineParameterName params
glGetProgramPipelineivEXT pipeline pname=PipelineParameterName params
glGetProgramResourceIndex program programInterface=ProgramInterface name
glGetProgramResourceLocation program programInterface=ProgramInterface name
glGetProgramResourceLocationIndex program programInterface=ProgramInterface name
glGetProgramResourceLocationIndexEXT program programInterface=ProgramInterface name
glGetProgramResourceName program programInterface=ProgramInterface index bufSize length name
glGetProgramResourcefvNV program programInterface=ProgramInterface index propCount props count length params
glGetProgramResourceiv program programInterface=ProgramInterface index propCount props=ProgramResourceProperty count length params
glGetProgramStageiv program shadertype=ShaderType pname=ProgramStagePName values
glGetProgramStringARB target=ProgramTarget pname=ProgramStringProperty string
glGetProgramStringNV id pname=VertexAttribEnumNV program
glGetProgramiv program pname=ProgramPropertyARB params
glGetProgramivARB target=ProgramTarget pname=ProgramPropertyARB params
glGetProgramivNV id pname=VertexAttribEnumNV params
glGetQueryBufferObjecti64v id buffer pname=QueryObjectParameterName offset
glGetQueryBufferObjectiv id buffer pname=QueryObjectParameterName offset
glGetQueryBufferObjectui64v id buffer pname=QueryObjectParameterName offset
glGetQueryBufferObjectuiv id buffer pname=QueryObjectParameterName offset
glGetQueryIndexediv target=QueryTarget index pname=QueryParameterName params
glGetQueryObjecti64v id pname=QueryObjectParameterName params
glGetQueryObjectiv id pname=QueryObjectParameterName params
glGetQueryObjectui64v id pname=QueryObjectParameterName params
glGetQueryObjectuiv id pname=QueryObjectParameterName params
glGetQueryObjectuivEXT id pname=QueryObjectParameterName params
glGetQueryiv target=QueryTarget pname=QueryParameterName params
glGetQueryivEXT target=QueryTarget pname=QueryParameterName params
glGetRenderbufferParameteriv target=RenderbufferTarget pname=RenderbufferParameterName params
glGetSamplerParameterIiv sampler pname=SamplerParameterI params
glGetSamplerParameterIuiv sampler pname=SamplerParameterI params
glGetSamplerParameterfv sampler pname=SamplerParameterF params
glGetSamplerParameteriv sampler pname=SamplerParameterI params
glGetSemaphoreParameterivNV semaphore pname=SemaphoreParameterName params
glGetSemaphoreParameterui64vEXT semaphore pname=SemaphoreParameterName params
glGetSeparableFilter target=SeparableTargetEXT format=PixelFormat type=PixelType row column span
glGetSeparableFilterEXT target=SeparableTargetEXT format=PixelFormat type=PixelType row column span
glGetShaderPrecisionFormat shadertype=ShaderType precisiontype=PrecisionType range precision
glGetShaderiv shader pname=ShaderParameterName params
glGetSharpenTexFuncSGIS target=TextureTarget points
glGetStageIndexNV shadertype=ShaderType
glGetString name=StringName
glGetStringi name=StringName index
glGetSubroutineIndex program shadertype=ShaderType name
glGetSubroutineUniformLocation program shadertype=ShaderType name
glGetSynciv sync pname=SyncParameterName count length values
glGetTexBumpParameterfvATI pname=GetTexBumpParameterATI param
glGetTexBumpParameterivATI pname=GetTexBumpParameterATI param
glGetTexEnvfv target=TextureEnvTarget pname=TextureEnvParameter params
glGetTexEnviv target=TextureEnvTarget pname=TextureEnvParameter params
glGetTexEnvxv target=TextureEnvTarget pname=TextureEnvParameter params
glGetTexFilterFuncSGIS target=TextureTarget filter=TextureFilterSGIS weights
glGetTexGendv coord=TextureCoordName pname=TextureGenParameter params
glGetTexGenfv coord=TextureCoordName pname=TextureGenParameter params
glGetTexGeniv coord=TextureCoordName pname=TextureGenParameter params
glGetTexImage target=TextureTarget level format=PixelFormat type=PixelType pixels
glGetTexLevelParameterfv target=TextureTarget level pname=GetTextureParameter params
glGetTexLevelParameteriv target=TextureTarget level pname=GetTextureParameter params
glGetTexParameterIiv target=TextureTarget pname=GetTextureParameter params
glGetTexParameterIuiv target=TextureTarget pname=GetTextureParameter params
glGetTexParameterfv target=TextureTarget pname=GetTextureParameter params
glGetTexParameteriv target=TextureTarget pname=GetTextureParameter params
glGetTexParameterxv target=TextureTarget pname=GetTextureParameter params
glGetTextureImage texture level format=PixelFormat type=PixelType bufSize pixels
glGetTextureImageEXT texture target=TextureTarget level format=PixelFormat type=PixelType pixels
glGetTextureLevelParameterfv texture level pname=GetTextureParameter params
glGetTextureLevelParameterfvEXT texture target=TextureTarget level pname=GetTextureParameter params
glGetTextureLevelParameteriv texture level pname=GetTextureParameter params
glGetTextureLevelParameterivEXT texture target=TextureTarget level pname=GetTextureParameter params
glGetTextureParameterIiv texture pname=GetTextureParameter params
glGetTextureParameterIivEXT texture target=TextureTarget pname=GetTextureParameter params
glGetTextureParameterIuiv texture pname=GetTextureParameter params
glGetTextureParameterIuivEXT texture target=TextureTarget pname=GetTextureParameter params
glGetTextureParameterfv texture pname=GetTextureParameter params
glGetTextureParameterfvEXT texture target=TextureTarget pname=GetTextureParameter params
glGetTextureParameteriv texture pname=GetTextureParameter params
glGetTextureParameterivEXT texture target=TextureTarget pname=GetTextureParameter params
glGetTextureSubImage texture level xoffset yoffset zoffset width height depth format=PixelFormat type=PixelType bufSize pixels
glGetTrackMatrixivNV target=VertexAttribEnumNV address pname=VertexAttribEnumNV params
glGetTransformFeedbackVarying program index bufSize length size type=AttributeType name
glGetTransformFeedbacki64_v xfb pname=TransformFeedbackPName index param
glGetTransformFeedbacki_v xfb pname=TransformFeedbackPName index param
glGetTransformFeedbackiv xfb pname=TransformFeedbackPName param
glGetUniformSubroutineuiv shadertype=ShaderType location params
glGetUnsignedBytevEXT pname=GetPName data
glGetVariantArrayObjectfvATI id pname=ArrayObjectPNameATI params
glGetVariantArrayObjectivATI id pname=ArrayObjectPNameATI params
glGetVariantBooleanvEXT id value=GetVariantValueEXT data
glGetVariantFloatvEXT id value=GetVariantValueEXT data
glGetVariantIntegervEXT id value=GetVariantValueEXT data
glGetVariantPointervEXT id value=GetVariantValueEXT data
glGetVertexArrayIndexed64iv vaobj index pname=VertexArrayPName param
glGetVertexArrayIndexediv vaobj index pname=VertexArrayPName param
glGetVertexArrayIntegeri_vEXT vaobj index pname=VertexArrayPName param
glGetVertexArrayIntegervEXT vaobj pname=VertexArrayPName param
glGetVertexArrayPointeri_vEXT vaobj index pname=VertexArrayPName param
glGetVertexArrayPointervEXT vaobj pname=VertexArrayPName param
glGetVertexArrayiv vaobj pname=VertexArrayPName param
glGetVertexAttribArrayObjectfvATI index pname=ArrayObjectPNameATI params
glGetVertexAttribArrayObjectivATI index pname=ArrayObjectPNameATI params
glGetVertexAttribIiv index pname=VertexAttribEnum params
glGetVertexAttribIuiv index pname=VertexAttribEnum params
glGetVertexAttribLdv index pname=VertexAttribEnum params
glGetVertexAttribLi64vNV index pname=VertexAttribEnum params
glGetVertexAttribLui64vARB index pname=VertexAttribEnum params
glGetVertexAttribLui64vNV index pname=VertexAttribEnum params
glGetVertexAttribPointerv index pname=VertexAttribPointerPropertyARB pointer
glGetVertexAttribdv index pname=VertexAttribPropertyARB params
glGetVertexAttribfv index pname=VertexAttribPropertyARB params
glGetVertexAttribiv index pname=VertexAttribPropertyARB params
glGetnColorTable target=ColorTableTarget format=PixelFormat type=PixelType bufSize table
glGetnColorTableARB target=ColorTableTarget format=PixelFormat type=PixelType bufSize table
glGetnCompressedTexImage target=TextureTarget lod bufSize pixels
glGetnCompressedTexImageARB target=TextureTarget lod bufSize img
glGetnConvolutionFilter target=ConvolutionTarget format=PixelFormat type=PixelType bufSize image
glGetnConvolutionFilterARB target=ConvolutionTarget format=PixelFormat type=PixelType bufSize image
glGetnHistogram target=HistogramTarget reset format=PixelFormat type=PixelType bufSize values
glGetnHistogramARB target=HistogramTargetEXT reset format=PixelFormat type=PixelType bufSize values
glGetnMapdv target=MapTarget query=MapQuery bufSize v
glGetnMapdvARB target=MapTarget query=MapQuery bufSize v
glGetnMapfv target=MapTarget query=MapQuery bufSize v
glGetnMapfvARB target=MapTarget query=MapQuery bufSize v
glGetnMapiv target=MapTarget query=MapQuery bufSize v
glGetnMapivARB target=MapTarget query=MapQuery bufSize v
glGetnMinmax target=MinmaxTarget reset format=PixelFormat type=PixelType bufSize values
glGetnMinmaxARB target=MinmaxTargetEXT reset format=PixelFormat type=PixelType bufSize values
glGetnPixelMapfv map=PixelMap bufSize values
glGetnPixelMapfvARB map=PixelMap bufSize values
glGetnPixelMapuiv map=PixelMap bufSize values
glGetnPixelMapuivARB map=PixelMap bufSize values
glGetnPixelMapusv map=PixelMap bufSize values
glGetnPixelMapusvARB map=PixelMap bufSize values
glGetnSeparableFilter target=SeparableTarget format=PixelFormat type=PixelType rowBufSize row columnBufSize column span
glGetnSeparableFilterARB target=SeparableTargetEXT format=PixelFormat type=PixelType rowBufSize row columnBufSize column span
glGetnTexImage target=TextureTarget level format=PixelFormat type=PixelType bufSize pixels
glGetnTexImageARB target=TextureTarget level format=PixelFormat type=PixelType bufSize img
glHint target=HintTarget mode=HintMode
glHintPGI target=HintTargetPGI mode=VertexHintsMaskPGI
glHistogram target=HistogramTargetEXT width internalformat=InternalFormat sink
glImageTransformParameterfHP target=ImageTransformTargetHP pname=ImageTransformPNameHP param
glImageTransformParameterfvHP target=ImageTransformTargetHP pname=ImageTransformPNameHP params
glImageTransformParameteriHP target=ImageTransformTargetHP pname=ImageTransformPNameHP param
glImageTransformParameterivHP target=ImageTransformTargetHP pname=ImageTransformPNameHP params
glImportMemoryFdEXT memory size handleType=ExternalHandleType fd
glImportMemoryWin32HandleEXT memory size handleType=ExternalHandleType handle
glImportMemoryWin32NameEXT memory size handleType=ExternalHandleType name
glImportSemaphoreFdEXT semaphore handleType=ExternalHandleType fd
glImportSemaphoreWin32HandleEXT semaphore handleType=ExternalHandleType handle
glImportSemaphoreWin32NameEXT semaphore handleType=ExternalHandleType name
glIndexFuncEXT func=IndexFunctionEXT ref
glIndexMaterialEXT face=TriangleFace mode=IndexMaterialParameterEXT
glIndexPointer type=IndexPointerType stride pointer
glIndexPointerEXT type=IndexPointerType stride count pointer
glIndexPointerListIBM type=IndexPointerType stride pointer ptrstride
glInterleavedArrays format=InterleavedArrayFormat stride pointer
glInvalidateFramebuffer target=FramebufferTarget numAttachments attachments=InvalidateFramebufferAttachment
glInvalidateNamedFramebufferData framebuffer numAttachments attachments=FramebufferAttachment
glInvalidateNamedFramebufferSubData framebuffer numAttachments attachments=FramebufferAttachment x y width height
glInvalidateSubFramebuffer target=FramebufferTarget numAttachments attachments=InvalidateFramebufferAttachment x y width height
glIsEnabled cap=EnableCap
glIsEnabledi target=EnableCap index
glIsVariantEnabledEXT id cap=VariantCapEXT
glLightEnviSGIX pname=LightEnvParameterSGIX param=LightEnvModeSGIX
glLightModelf pname=LightModelParameter param
glLightModelfv pname=LightModelParameter params
glLightModeli pname=LightModelParameter param
glLightModeliv pname=LightModelParameter params
glLightModelx pname=LightModelParameter param
glLightModelxv pname=LightModelParameter param
glLightf light=LightName pname=LightParameter param
glLightfv light=LightName pname=LightParameter params
glLighti light=LightName pname=LightParameter param
glLightiv light=LightName pname=LightParameter params
glLightx light=LightName pname=LightParameter param
glLightxv light=LightName pname=LightParameter params
glListParameterfSGIX list pname=ListParameterName param
glListParameterfvSGIX list pname=ListParameterName params
glListParameteriSGIX list pname=ListParameterName param
glListParameterivSGIX list pname=ListParameterName params
glLoadIdentityDeformationMapSGIX mask=FfdMaskSGIX
glLoadProgramNV target=VertexAttribEnumNV id len program
glLogicOp opcode=LogicOp
glMap1d target=MapTarget u1 u2 stride order points
glMap1f target=MapTarget u1 u2 stride order points
glMap2d target=MapTarget u1 u2 ustride uorder v1 v2 vstride vorder points
glMap2f target=MapTarget u1 u2 ustride uorder v1 v2 vstride vorder points
glMapBuffer target=BufferTargetARB access=BufferAccessARB
glMapBufferRange target=BufferTargetARB offset length access=MapBufferAccessMask
glMapControlPointsNV target=EvalTargetNV index type=MapTypeNV ustride vstride uorder vorder packed points
glMapNamedBuffer buffer access=BufferAccessARB
glMapNamedBufferEXT buffer access=BufferAccessARB
glMapNamedBufferRange buffer offset length access=MapBufferAccessMask
glMapNamedBufferRangeEXT buffer offset length access=MapBufferAccessMask
glMapParameterfvNV target=EvalTargetNV pname=MapParameterNV params
glMapParameterivNV target=EvalTargetNV pname=MapParameterNV params
glMaterialf face=TriangleFace pname=MaterialParameter param
glMaterialfv face=TriangleFace pname=MaterialParameter params
glMateriali face=TriangleFace pname=MaterialParameter param
glMaterialiv face=TriangleFace pname=MaterialParameter params
glMaterialx face=TriangleFace pname=MaterialParameter param
glMaterialxv face=TriangleFace pname=MaterialParameter param
glMatrixFrustumEXT mode=MatrixMode left right bottom top zNear zFar
glMatrixIndexPointerARB size type=MatrixIndexPointerTypeARB stride pointer
glMatrixLoadIdentityEXT mode=MatrixMode
glMatrixLoadTransposedEXT mode=MatrixMode m
glMatrixLoadTransposefEXT mode=MatrixMode m
glMatrixLoaddEXT mode=MatrixMode m
glMatrixLoadfEXT mode=MatrixMode m
glMatrixMode mode=MatrixMode
glMatrixMultTransposedEXT mode=MatrixMode m
glMatrixMultTransposefEXT mode=MatrixMode m
glMatrixMultdEXT mode=MatrixMode m
glMatrixMultfEXT mode=MatrixMode m
glMatrixOrthoEXT mode=MatrixMode left right bottom top zNear zFar
glMatrixPopEXT mode=MatrixMode
glMatrixPushEXT mode=MatrixMode
glMatrixRotatedEXT mode=MatrixMode angle x y z
glMatrixRotatefEXT mode=MatrixMode angle x y z
glMatrixScaledEXT mode=MatrixMode x y z
glMatrixScalefEXT mode=MatrixMode x y z
glMatrixTranslatedEXT mode=MatrixMode x y z
glMatrixTranslatefEXT mode=MatrixMode x y z
glMemoryBarrier barriers=MemoryBarrierMask
glMemoryBarrierByRegion barriers=MemoryBarrierMask
glMemoryObjectParameterivEXT memoryObject pname=MemoryObjectParameterName params
glMinmax target=MinmaxTargetEXT internalformat=InternalFormat sink
glMultiDrawArrays mode=PrimitiveType first count drawcount
glMultiDrawArraysIndirect mode=PrimitiveType indirect drawcount stride
glMultiDrawArraysIndirectBindlessCountNV mode=PrimitiveType indirect drawCount maxDrawCount stride vertexBufferCount
glMultiDrawArraysIndirectBindlessNV mode=PrimitiveType indirect drawCount stride vertexBufferCount
glMultiDrawArraysIndirectCount mode=PrimitiveType indirect drawcount maxdrawcount stride
glMultiDrawElementArrayAPPLE mode=PrimitiveType first count primcount
glMultiDrawElements mode=PrimitiveType count type=DrawElementsType indices drawcount
glMultiDrawElementsBaseVertex mode=PrimitiveType count type=DrawElementsType indices drawcount basevertex
glMultiDrawElementsIndirect mode=PrimitiveType type=DrawElementsType indirect drawcount stride
glMultiDrawElementsIndirectBindlessCountNV mode=PrimitiveType type=DrawElementsType indirect drawCount maxDrawCount stride vertexBufferCount
glMultiDrawElementsIndirectBindlessNV mode=PrimitiveType type=DrawElementsType indirect drawCount stride vertexBufferCount
glMultiDrawElementsIndirectCount mode=PrimitiveType type=DrawElementsType indirect drawcount maxdrawcount stride
glMultiDrawRangeElementArrayAPPLE mode=PrimitiveType start end first count primcount
glMultiModeDrawArraysIBM mode=PrimitiveType first count primcount modestride
glMultiModeDrawElementsIBM mode=PrimitiveType count type=DrawElementsType indices primcount modestride
glMultiTexBufferEXT texunit=TextureUnit target=TextureTarget internalformat=InternalFormat buffer
glMultiTexCoord1d target=TextureUnit s
glMultiTexCoord1dv target=TextureUnit v
glMultiTexCoord1f target=TextureUnit s
glMultiTexCoord1fv target=TextureUnit v
glMultiTexCoord1hNV target=TextureUnit s
glMultiTexCoord1hvNV target=TextureUnit v
glMultiTexCoord1i target=TextureUnit s
glMultiTexCoord1iv target=TextureUnit v
glMultiTexCoord1s target=TextureUnit s
glMultiTexCoord1sv target=TextureUnit v
glMultiTexCoord2d target=TextureUnit s t
glMultiTexCoord2dv target=TextureUnit v
glMultiTexCoord2f target=TextureUnit s t
glMultiTexCoord2fv target=TextureUnit v
glMultiTexCoord2hNV target=TextureUnit s t
glMultiTexCoord2hvNV target=TextureUnit v
glMultiTexCoord2i target=TextureUnit s t
glMultiTexCoord2iv target=TextureUnit v
glMultiTexCoord2s target=TextureUnit s t
glMultiTexCoord2sv target=TextureUnit v
glMultiTexCoord3d target=TextureUnit s t r
glMultiTexCoord3dv target=TextureUnit v
glMultiTexCoord3f target=TextureUnit s t r
glMultiTexCoord3fv target=TextureUnit v
glMultiTexCoord3hNV target=TextureUnit s t r
glMultiTexCoord3hvNV target=TextureUnit v
glMultiTexCoord3i target=TextureUnit s t r
glMultiTexCoord3iv target=TextureUnit v
glMultiTexCoord3s target=TextureUnit s t r
glMultiTexCoord3sv target=TextureUnit v
glMultiTexCoord4d target=TextureUnit s t r q
glMultiTexCoord4dv target=TextureUnit v
glMultiTexCoord4f target=TextureUnit s t r q
glMultiTexCoord4fv target=TextureUnit v
glMultiTexCoord4hNV target=TextureUnit s t r q
glMultiTexCoord4hvNV target=TextureUnit v
glMultiTexCoord4i target=TextureUnit s t r q
glMultiTexCoord4iv target=TextureUnit v
glMultiTexCoord4s target=TextureUnit s t r q
glMultiTexCoord4sv target=TextureUnit v
glMultiTexCoord4x texture=TextureUnit s t r q
glMultiTexCoordP1ui texture=TextureUnit type=TexCoordPointerType coords
glMultiTexCoordP1uiv texture=TextureUnit type=TexCoordPointerType coords
glMultiTexCoordP2ui texture=TextureUnit type=TexCoordPointerType coords
glMultiTexCoordP2uiv texture=TextureUnit type=TexCoordPointerType coords
glMultiTexCoordP3ui texture=TextureUnit type=TexCoordPointerType coords
glMultiTexCoordP3uiv texture=TextureUnit type=TexCoordPointerType coords
glMultiTexCoordP4ui texture=TextureUnit type=TexCoordPointerType coords
glMultiTexCoordP4uiv texture=TextureUnit type=TexCoordPointerType coords
glMultiTexCoordPointerEXT texunit=TextureUnit size type=TexCoordPointerType stride pointer
glMultiTexEnvfEXT texunit=TextureUnit target=TextureEnvTarget pname=TextureEnvParameter param
glMultiTexEnvfvEXT texunit=TextureUnit target=TextureEnvTarget pname=TextureEnvParameter params
glMultiTexEnviEXT texunit=TextureUnit target=TextureEnvTarget pname=TextureEnvParameter param
glMultiTexEnvivEXT texunit=TextureUnit target=TextureEnvTarget pname=TextureEnvParameter params
glMultiTexGendEXT texunit=TextureUnit coord=TextureCoordName pname=TextureGenParameter param
glMultiTexGendvEXT texunit=TextureUnit coord=TextureCoordName pname=TextureGenParameter params
glMultiTexGenfEXT texunit=TextureUnit coord=TextureCoordName pname=TextureGenParameter param
glMultiTexGenfvEXT texunit=TextureUnit coord=TextureCoordName pname=TextureGenParameter params
glMultiTexGeniEXT texunit=TextureUnit coord=TextureCoordName pname=TextureGenParameter param
glMultiTexGenivEXT texunit=TextureUnit coord=TextureCoordName pname=TextureGenParameter params
glMultiTexImage1DEXT texunit=TextureUnit target=TextureTarget level internalformat=InternalFormat width border format=PixelFormat type=PixelType pixels
glMultiTexImage2DEXT texunit=TextureUnit target=TextureTarget level internalformat=InternalFormat width height border format=PixelFormat type=PixelType pixels
glMultiTexImage3DEXT texunit=TextureUnit target=TextureTarget level internalformat=InternalFormat width height depth border format=PixelFormat type=PixelType pixels
glMultiTexParameterIivEXT texunit=TextureUnit target=TextureTarget pname=TextureParameterName params
glMultiTexParameterIuivEXT texunit=TextureUnit target=TextureTarget pname=TextureParameterName params
glMultiTexParameterfEXT texunit=TextureUnit target=TextureTarget pname=TextureParameterName param
glMultiTexParameterfvEXT texunit=TextureUnit target=TextureTarget pname=TextureParameterName params
glMultiTexParameteriEXT texunit=TextureUnit target=TextureTarget pname=TextureParameterName param
glMultiTexParameterivEXT texunit=TextureUnit target=TextureTarget pname=TextureParameterName params
glMultiTexRenderbufferEXT texunit=TextureUnit target=TextureTarget renderbuffer
glMultiTexSubImage1DEXT texunit=TextureUnit target=TextureTarget level xoffset width format=PixelFormat type=PixelType pixels
glMultiTexSubImage2DEXT texunit=TextureUnit target=TextureTarget level xoffset yoffset width height format=PixelFormat type=PixelType pixels
glMultiTexSubImage3DEXT texunit=TextureUnit target=TextureTarget level xoffset yoffset zoffset width height depth format=PixelFormat type=PixelType pixels
glMulticastBlitFramebufferNV srcGpu dstGpu srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask=ClearBufferMask filter
glNamedBufferData buffer size data usage=BufferUsageARB
glNamedBufferDataEXT buffer size data usage=BufferUsageARB
glNamedBufferStorage buffer size data flags=BufferStorageMask
glNamedBufferStorageExternalEXT buffer offset size clientBuffer flags=BufferStorageMask
glNamedFramebufferDrawBuffer framebuffer buf=ColorBuffer
glNamedFramebufferDrawBuffers framebuffer n bufs=ColorBuffer
glNamedFramebufferParameteri framebuffer pname=FramebufferParameterName param
glNamedFramebufferParameteriEXT framebuffer pname=FramebufferParameterName param
glNamedFramebufferReadBuffer framebuffer src=ColorBuffer
glNamedFramebufferRenderbuffer framebuffer attachment=FramebufferAttachment renderbuffertarget=RenderbufferTarget renderbuffer
glNamedFramebufferRenderbufferEXT framebuffer attachment=FramebufferAttachment renderbuffertarget=RenderbufferTarget renderbuffer
glNamedFramebufferTexture framebuffer attachment=FramebufferAttachment texture level
glNamedFramebufferTexture1DEXT framebuffer attachment=FramebufferAttachment textarget=TextureTarget texture level
glNamedFramebufferTexture2DEXT framebuffer attachment=FramebufferAttachment textarget=TextureTarget texture level
glNamedFramebufferTexture3DEXT framebuffer attachment=FramebufferAttachment textarget=TextureTarget texture level zoffset
glNamedFramebufferTextureEXT framebuffer attachment=FramebufferAttachment texture level
glNamedFramebufferTextureFaceEXT framebuffer attachment=FramebufferAttachment texture level face=TextureTarget
glNamedFramebufferTextureLayer framebuffer attachment=FramebufferAttachment texture level layer
glNamedFramebufferTextureLayerEXT framebuffer attachment=FramebufferAttachment texture level layer
glNamedFramebufferTextureMultiviewOVR framebuffer attachment=FramebufferAttachment texture level baseViewIndex numViews
glNamedProgramLocalParameter4dEXT program target=ProgramTarget index x y z w
glNamedProgramLocalParameter4dvEXT program target=ProgramTarget index params
glNamedProgramLocalParameter4fEXT program target=ProgramTarget index x y z w
glNamedProgramLocalParameter4fvEXT program target=ProgramTarget index params
glNamedProgramLocalParameterI4iEXT program target=ProgramTarget index x y z w
glNamedProgramLocalParameterI4ivEXT program target=ProgramTarget index params
glNamedProgramLocalParameterI4uiEXT program target=ProgramTarget index x y z w
glNamedProgramLocalParameterI4uivEXT program target=ProgramTarget index params
glNamedProgramLocalParameters4fvEXT program target=ProgramTarget index count params
glNamedProgramLocalParametersI4ivEXT program target=ProgramTarget index count params
glNamedProgramLocalParametersI4uivEXT program target=ProgramTarget index count params
glNamedProgramStringEXT program target=ProgramTarget format=ProgramFormat len string
glNamedRenderbufferStorage renderbuffer internalformat=InternalFormat width height
glNamedRenderbufferStorageEXT renderbuffer internalformat=InternalFormat width height
glNamedRenderbufferStorageMultisample renderbuffer samples internalformat=InternalFormat width height
glNamedRenderbufferStorageMultisampleAdvancedAMD renderbuffer samples storageSamples internalformat=InternalFormat width height
glNamedRenderbufferStorageMultisampleCoverageEXT renderbuffer coverageSamples colorSamples internalformat=InternalFormat width height
glNamedRenderbufferStorageMultisampleEXT renderbuffer samples internalformat=InternalFormat width height
glNewList list mode=ListMode
glNewObjectBufferATI size pointer usage=ArrayObjectUsageATI
glNormalP3ui type=NormalPointerType coords
glNormalP3uiv type=NormalPointerType coords
glNormalPointer type=NormalPointerType stride pointer
glNormalPointerEXT type=NormalPointerType stride count pointer
glNormalPointerListIBM type=NormalPointerType stride pointer ptrstride
glNormalPointervINTEL type=NormalPointerType pointer
glNormalStream3bATI stream=VertexStreamATI nx ny nz
glNormalStream3bvATI stream=VertexStreamATI coords
glNormalStream3dATI stream=VertexStreamATI nx ny nz
glNormalStream3dvATI stream=VertexStreamATI coords
glNormalStream3fATI stream=VertexStreamATI nx ny nz
glNormalStream3fvATI stream=VertexStreamATI coords
glNormalStream3iATI stream=VertexStreamATI nx ny nz
glNormalStream3ivATI stream=VertexStreamATI coords
glNormalStream3sATI stream=VertexStreamATI nx ny nz
glNormalStream3svATI stream=VertexStreamATI coords
glObjectLabel identifier=ObjectIdentifier name length label
glPNTrianglesfATI pname=PNTrianglesPNameATI param
glPNTrianglesiATI pname=PNTrianglesPNameATI param
glPassTexCoordATI dst=FragmentShaderRegATI coord=FragmentShaderTextureSourceATI swizzle=SwizzleOpATI
glPatchParameterfv pname=PatchParameterName values
glPatchParameteri pname=PatchParameterName value
glPathColorGenNV color=PathColor genMode=PathGenMode colorFormat=PathColorFormat coeffs
glPathCommandsNV path numCommands commands=PathCoordType numCoords coordType=PathCoordType coords
glPathCoordsNV path numCoords coordType=PathCoordType coords
glPathCoverDepthFuncNV func=DepthFunction
glPathFogGenNV genMode=PathGenMode
glPathGlyphIndexArrayNV firstPathName fontTarget fontName fontStyle=PathFontStyle firstGlyphIndex numGlyphs pathParameterTemplate emScale
glPathGlyphIndexRangeNV fontTarget fontName fontStyle=PathFontStyle pathParameterTemplate emScale baseAndCount
glPathGlyphRangeNV firstPathName fontTarget=PathFontTarget fontName fontStyle=PathFontStyle firstGlyph numGlyphs handleMissingGlyphs=PathHandleMissingGlyphs pathParameterTemplate emScale
glPathGlyphsNV firstPathName fontTarget=PathFontTarget fontName fontStyle=PathFontStyle numGlyphs type=PathElementType charcodes handleMissingGlyphs=PathHandleMissingGlyphs pathParameterTemplate emScale
glPathParameterfNV path pname=PathParameter value
glPathParameterfvNV path pname=PathParameter value
glPathParameteriNV path pname=PathParameter value
glPathParameterivNV path pname=PathParameter value
glPathStencilFuncNV func=StencilFunction ref mask
glPathStringNV path format=PathStringFormat length pathString
glPathSubCommandsNV path commandStart commandsToDelete numCommands commands=PathCoordType numCoords coordType=PathCoordType coords
glPathSubCoordsNV path coordStart numCoords coordType=PathCoordType coords
glPathTexGenNV texCoordSet=PathColor genMode=PathGenMode components coeffs
glPixelDataRangeNV target=PixelDataRangeTargetNV length pointer
glPixelMapfv map=PixelMap mapsize values
glPixelMapuiv map=PixelMap mapsize values
glPixelMapusv map=PixelMap mapsize values
glPixelMapx map=PixelMap size values
glPixelStoref pname=PixelStoreParameter param
glPixelStorei pname=PixelStoreParameter param
glPixelStorex pname=PixelStoreParameter param
glPixelTexGenParameterfSGIS pname=PixelTexGenParameterNameSGIS param
glPixelTexGenParameterfvSGIS pname=PixelTexGenParameterNameSGIS params
glPixelTexGenParameteriSGIS pname=PixelTexGenParameterNameSGIS param
glPixelTexGenParameterivSGIS pname=PixelTexGenParameterNameSGIS params
glPixelTexGenSGIX mode=PixelTexGenModeSGIX
glPixelTransferf pname=PixelTransferParameter param
glPixelTransferi pname=PixelTransferParameter param
glPixelTransformParameterfEXT target=PixelTransformTargetEXT pname=PixelTransformPNameEXT param
glPixelTransformParameterfvEXT target=PixelTransformTargetEXT pname=PixelTransformPNameEXT params
glPixelTransformParameteriEXT target=PixelTransformTargetEXT pname=PixelTransformPNameEXT param
glPixelTransformParameterivEXT target=PixelTransformTargetEXT pname=PixelTransformPNameEXT params
glPointParameterf pname=PointParameterNameARB param
glPointParameterfv pname=PointParameterNameARB params
glPointParameteri pname=PointParameterNameARB param
glPointParameteriv pname=PointParameterNameARB params
glPointParameterx pname=PointParameterNameARB param
glPointParameterxv pname=PointParameterNameARB params
glPolygonMode face=TriangleFace mode=PolygonMode
glProgramBufferParametersIivNV target=ProgramTarget bindingIndex wordIndex count params
glProgramBufferParametersIuivNV target=ProgramTarget bindingIndex wordIndex count params
glProgramBufferParametersfvNV target=ProgramTarget bindingIndex wordIndex count params
glProgramEnvParameter4dARB target=ProgramTarget index x y z w
glProgramEnvParameter4dvARB target=ProgramTarget index params
glProgramEnvParameter4fARB target=ProgramTarget index x y z w
glProgramEnvParameter4fvARB target=ProgramTarget index params
glProgramEnvParameterI4iNV target=ProgramTarget index x y z w
glProgramEnvParameterI4ivNV target=ProgramTarget index params
glProgramEnvParameterI4uiNV target=ProgramTarget index x y z w
glProgramEnvParameterI4uivNV target=ProgramTarget index params
glProgramEnvParameters4fvEXT target=ProgramTarget index count params
glProgramEnvParametersI4ivNV target=ProgramTarget index count params
glProgramEnvParametersI4uivNV target=ProgramTarget index count params
glProgramLocalParameter4dARB target=ProgramTarget index x y z w
glProgramLocalParameter4dvARB target=ProgramTarget index params
glProgramLocalParameter4fARB target=ProgramTarget index x y z w
glProgramLocalParameter4fvARB target=ProgramTarget index params
glProgramLocalParameterI4iNV target=ProgramTarget index x y z w
glProgramLocalParameterI4ivNV target=ProgramTarget index params
glProgramLocalParameterI4uiNV target=ProgramTarget index x y z w
glProgramLocalParameterI4uivNV target=ProgramTarget index params
glProgramLocalParameters4fvEXT target=ProgramTarget index count params
glProgramLocalParametersI4ivNV target=ProgramTarget index count params
glProgramLocalParametersI4uivNV target=ProgramTarget index count params
glProgramParameter4dNV target=VertexAttribEnumNV index x y z w
glProgramParameter4dvNV target=VertexAttribEnumNV index v
glProgramParameter4fNV target=VertexAttribEnumNV index x y z w
glProgramParameter4fvNV target=VertexAttribEnumNV index v
glProgramParameteri program pname=ProgramParameterPName value
glProgramParameters4dvNV target=VertexAttribEnumNV index count v
glProgramParameters4fvNV target=VertexAttribEnumNV index count v
glProgramStringARB target=ProgramTarget format=ProgramFormat len string
glProgramVertexLimitNV target=ProgramTarget limit
glProvokingVertex mode=VertexProvokingMode
glPushAttrib mask=AttribMask
glPushClientAttrib mask=ClientAttribMask
glPushClientAttribDefaultEXT mask=ClientAttribMask
glPushDebugGroup source=DebugSource id length message
glQueryCounter id target=QueryCounterTarget
glQueryObjectParameteruiAMD target=QueryTarget id pname param=OcclusionQueryEventMaskAMD
glReadBuffer src=ReadBufferMode
glReadBufferIndexedEXT src=ReadBufferMode index
glReadPixels x y width height format=PixelFormat type=PixelType pixels
glReadnPixels x y width height format=PixelFormat type=PixelType bufSize data
glRenderMode mode=RenderingMode
glRenderbufferStorage target=RenderbufferTarget internalformat=InternalFormat width height
glRenderbufferStorageMultisample target=RenderbufferTarget samples internalformat=InternalFormat width height
glRenderbufferStorageMultisampleANGLE target=RenderbufferTarget samples internalformat=InternalFormat width height
glRenderbufferStorageMultisampleAPPLE target=RenderbufferTarget samples internalformat=InternalFormat width height
glRenderbufferStorageMultisampleAdvancedAMD target=RenderbufferTarget samples storageSamples internalformat=InternalFormat width height
glRenderbufferStorageMultisampleCoverageNV target=RenderbufferTarget coverageSamples colorSamples internalformat=InternalFormat width height
glRenderbufferStorageMultisampleIMG target=RenderbufferTarget samples internalformat=InternalFormat width height
glReplacementCodePointerSUN type=ReplacementCodeTypeSUN stride pointer
glReplacementCodeuiColor3fVertex3fSUN rc=TriangleListSUN r g b x y z
glReplacementCodeuiColor3fVertex3fvSUN rc=TriangleListSUN c v
glReplacementCodeuiColor4fNormal3fVertex3fSUN rc=TriangleListSUN r g b a nx ny nz x y z
glReplacementCodeuiColor4fNormal3fVertex3fvSUN rc=TriangleListSUN c n v
glReplacementCodeuiColor4ubVertex3fSUN rc=TriangleListSUN r g b a x y z
glReplacementCodeuiColor4ubVertex3fvSUN rc=TriangleListSUN c v
glReplacementCodeuiNormal3fVertex3fSUN rc=TriangleListSUN nx ny nz x y z
glReplacementCodeuiNormal3fVertex3fvSUN rc=TriangleListSUN n v
glReplacementCodeuiSUN code=TriangleListSUN
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN rc=TriangleListSUN s t r g b a nx ny nz x y z
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN rc=TriangleListSUN tc c n v
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN rc=TriangleListSUN s t nx ny nz x y z
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN rc=TriangleListSUN tc n v
glReplacementCodeuiTexCoord2fVertex3fSUN rc=TriangleListSUN s t x y z
glReplacementCodeuiTexCoord2fVertex3fvSUN rc=TriangleListSUN tc v
glReplacementCodeuiVertex3fSUN rc=TriangleListSUN x y z
glReplacementCodeuiVertex3fvSUN rc=TriangleListSUN v
glReplacementCodeuivSUN code=TriangleListSUN
glResetHistogram target=HistogramTargetEXT
glResetMinmax target=MinmaxTargetEXT
glSampleMapATI dst=FragmentShaderRegATI interp=FragmentShaderTextureSourceATI swizzle=SwizzleOpATI
glSamplePatternEXT pattern=SamplePatternEXT
glSamplerParameterIiv sampler pname=SamplerParameterI param
glSamplerParameterIuiv sampler pname=SamplerParameterI param
glSamplerParameterf sampler pname=SamplerParameterF param
glSamplerParameterfv sampler pname=SamplerParameterF param
glSamplerParameteri sampler pname=SamplerParameterI param
glSamplerParameteriv sampler pname=SamplerParameterI param
glSecondaryColorFormatNV size type=ColorPointerType stride
glSecondaryColorP3ui type=ColorPointerType color
glSecondaryColorP3uiv type=ColorPointerType color
glSecondaryColorPointer size type=ColorPointerType stride pointer
glSecondaryColorPointerListIBM size type=SecondaryColorPointerTypeIBM stride pointer ptrstride
glSemaphoreParameterivNV semaphore pname=SemaphoreParameterName params
glSemaphoreParameterui64vEXT semaphore pname=SemaphoreParameterName params
glSeparableFilter2D target=SeparableTargetEXT internalformat=InternalFormat width height format=PixelFormat type=PixelType row column
glSetFenceNV fence condition=FenceConditionNV
glSetFragmentShaderConstantATI dst=FragmentShaderConATI value
glSetInvariantEXT id type=ScalarType addr
glSetLocalConstantEXT id type=ScalarType addr
glShadeModel mode=ShadingModel
glShaderBinary count shaders binaryFormat=ShaderBinaryFormat binary length
glShaderOp1EXT op=VertexShaderOpEXT res arg1
glShaderOp2EXT op=VertexShaderOpEXT res arg1 arg2
glShaderOp3EXT op=VertexShaderOpEXT res arg1 arg2 arg3
glShadingRateEXT rate=ShadingRate
glShadingRateCombinerOpsEXT combinerOp0=ShadingRateCombinerOp combinerOp1=ShadingRateCombinerOp
glShadingRateQCOM rate=ShadingRateQCOM
glSharpenTexFuncSGIS target=TextureTarget n points
glSignalSemaphoreEXT semaphore numBufferBarriers buffers numTextureBarriers textures dstLayouts=TextureLayout
glSpriteParameterfSGIX pname=SpriteParameterNameSGIX param
glSpriteParameterfvSGIX pname=SpriteParameterNameSGIX params
glSpriteParameteriSGIX pname=SpriteParameterNameSGIX param=SpriteModeSGIX
glSpriteParameterivSGIX pname=SpriteParameterNameSGIX params=SpriteModeSGIX
glStartTilingQCOM x y width height preserveMask=BufferBitQCOM
glStencilFillPathInstancedNV numPaths pathNameType=PathElementType paths pathBase fillMode=PathFillMode mask transformType=PathTransformType transformValues
glStencilFillPathNV path fillMode=PathFillMode mask
glStencilFunc func=StencilFunction ref mask
glStencilFuncSeparate face=TriangleFace func=StencilFunction ref mask
glStencilFuncSeparateATI frontfunc=StencilFunction backfunc=StencilFunction ref mask
glStencilMaskSeparate face=TriangleFace mask
glStencilOp fail=StencilOp zfail=StencilOp zpass=StencilOp
glStencilOpSeparate face=TriangleFace sfail=StencilOp dpfail=StencilOp dppass=StencilOp
glStencilOpValueAMD face=TriangleFace value
glStencilStrokePathInstancedNV numPaths pathNameType=PathElementType paths pathBase reference mask transformType=PathTransformType transformValues
glStencilThenCoverFillPathInstancedNV numPaths pathNameType=PathElementType paths pathBase fillMode=PathFillMode mask coverMode=InstancedPathCoverMode transformType=PathTransformType transformValues
glStencilThenCoverFillPathNV path fillMode=PathFillMode mask coverMode=PathCoverMode
glStencilThenCoverStrokePathInstancedNV numPaths pathNameType=PathElementType paths pathBase reference mask coverMode=InstancedPathCoverMode transformType=PathTransformType transformValues
glStencilThenCoverStrokePathNV path reference mask coverMode=PathCoverMode
glSwizzleEXT res in outX=VertexShaderCoordOutEXT outY=VertexShaderCoordOutEXT outZ=VertexShaderCoordOutEXT outW=VertexShaderCoordOutEXT
glTangentPointerEXT type=TangentPointerTypeEXT stride pointer
glTestObjectAPPLE object=ObjectTypeAPPLE name
glTexAttachMemoryNV target=TextureTarget memory offset
glTexBuffer target=TextureTarget internalformat=SizedInternalFormat buffer
glTexBufferRange target=TextureTarget internalformat=SizedInternalFormat buffer offset size
glTexBumpParameterfvATI pname=TexBumpParameterATI param
glTexBumpParameterivATI pname=TexBumpParameterATI param
glTexCoordP1ui type=TexCoordPointerType coords
glTexCoordP1uiv type=TexCoordPointerType coords
glTexCoordP2ui type=TexCoordPointerType coords
glTexCoordP2uiv type=TexCoordPointerType coords
glTexCoordP3ui type=TexCoordPointerType coords
glTexCoordP3uiv type=TexCoordPointerType coords
glTexCoordP4ui type=TexCoordPointerType coords
glTexCoordP4uiv type=TexCoordPointerType coords
glTexCoordPointer size type=TexCoordPointerType stride pointer
glTexCoordPointerEXT size type=TexCoordPointerType stride count pointer
glTexCoordPointerListIBM size type=TexCoordPointerType stride pointer ptrstride
glTexCoordPointervINTEL size type=VertexPointerType pointer
glTexEnvf target=TextureEnvTarget pname=TextureEnvParameter param
glTexEnvfv target=TextureEnvTarget pname=TextureEnvParameter params
glTexEnvi target=TextureEnvTarget pname=TextureEnvParameter param
glTexEnviv target=TextureEnvTarget pname=TextureEnvParameter params
glTexEnvx target=TextureEnvTarget pname=TextureEnvParameter param
glTexEnvxv target=TextureEnvTarget pname=TextureEnvParameter params
glTexFilterFuncSGIS target=TextureTarget filter=TextureFilterSGIS n weights
glTexGend coord=TextureCoordName pname=TextureGenParameter param
glTexGendv coord=TextureCoordName pname=TextureGenParameter params
glTexGenf coord=TextureCoordName pname=TextureGenParameter param
glTexGenfv coord=TextureCoordName pname=TextureGenParameter params
glTexGeni coord=TextureCoordName pname=TextureGenParameter param
glTexGeniv coord=TextureCoordName pname=TextureGenParameter params
glTexImage1D target=TextureTarget level internalformat=InternalFormat width border format=PixelFormat type=PixelType pixels
glTexImage2D target=TextureTarget level internalformat=InternalFormat width height border format=PixelFormat type=PixelType pixels
glTexImage2DMultisample target=TextureTarget samples internalformat=InternalFormat width height fixedsamplelocations
glTexImage2DMultisampleCoverageNV target=TextureTarget coverageSamples colorSamples internalFormat=InternalFormat width height fixedSampleLocations
glTexImage3D target=TextureTarget level internalformat=InternalFormat width height depth border format=PixelFormat type=PixelType pixels
glTexImage3DMultisample target=TextureTarget samples internalformat=InternalFormat width height depth fixedsamplelocations
glTexImage3DMultisampleCoverageNV target=TextureTarget coverageSamples colorSamples internalFormat=InternalFormat width height depth fixedSampleLocations
glTexImage4DSGIS target=TextureTarget level internalformat=InternalFormat width height depth size4d border format=PixelFormat type=PixelType pixels
glTexPageCommitmentMemNV target=TextureTarget layer level xoffset yoffset zoffset width height depth memory offset commit
glTexParameterIiv target=TextureTarget pname=TextureParameterName params
glTexParameterIuiv target=TextureTarget pname=TextureParameterName params
glTexParameterf target=TextureTarget pname=TextureParameterName param
glTexParameterfv target=TextureTarget pname=TextureParameterName params
glTexParameteri target=TextureTarget pname=TextureParameterName param
glTexParameteriv target=TextureTarget pname=TextureParameterName params
glTexParameterx target=TextureTarget pname=GetTextureParameter param
glTexParameterxv target=TextureTarget pname=GetTextureParameter params
glTexRenderbufferNV target=TextureTarget renderbuffer
glTexStorage1D target=TextureTarget levels internalformat=SizedInternalFormat width
glTexStorage2D target=TextureTarget levels internalformat=SizedInternalFormat width height
glTexStorage2DMultisample target=TextureTarget samples internalformat=SizedInternalFormat width height fixedsamplelocations
glTexStorage3D target=TextureTarget levels internalformat=SizedInternalFormat width height depth
glTexStorage3DMultisample target=TextureTarget samples internalformat=SizedInternalFormat width height depth fixedsamplelocations
glTexStorageAttribs2DEXT target=TextureTarget levels internalformat=SizedInternalFormat width height attrib_list=TexStorageAttribs
glTexStorageAttribs3DEXT target=TextureTarget levels internalformat=SizedInternalFormat width height depth attrib_list=TexStorageAttribs
glTexStorageMem1DEXT target=TextureTarget levels internalFormat=SizedInternalFormat width memory offset
glTexStorageMem2DEXT target=TextureTarget levels internalFormat=SizedInternalFormat width height memory offset
glTexStorageMem2DMultisampleEXT target=TextureTarget samples internalFormat=SizedInternalFormat width height fixedSampleLocations memory offset
glTexStorageMem3DEXT target=TextureTarget levels internalFormat=SizedInternalFormat width height depth memory offset
glTexStorageMem3DMultisampleEXT target=TextureTarget samples internalFormat=SizedInternalFormat width height depth fixedSampleLocations memory offset
glTexStorageSparseAMD target=TextureTarget internalFormat=SizedInternalFormat width height depth layers flags=TextureStorageMaskAMD
glTexSubImage1D target=TextureTarget level xoffset width format=PixelFormat type=PixelType pixels
glTexSubImage2D target=TextureTarget level xoffset yoffset width height format=PixelFormat type=PixelType pixels
glTexSubImage3D target=TextureTarget level xoffset yoffset zoffset width height depth format=PixelFormat type=PixelType pixels
glTexSubImage4DSGIS target=TextureTarget level xoffset yoffset zoffset woffset width height depth size4d format=PixelFormat type=PixelType pixels
glTextureBuffer texture internalformat=SizedInternalFormat buffer
glTextureBufferEXT texture target=TextureTarget internalformat=SizedInternalFormat buffer
glTextureBufferRange texture internalformat=SizedInternalFormat buffer offset size
glTextureBufferRangeEXT texture target=TextureTarget internalformat=SizedInternalFormat buffer offset size
glTextureImage1DEXT texture target=TextureTarget level internalformat=InternalFormat width border format=PixelFormat type=PixelType pixels
glTextureImage2DEXT texture target=TextureTarget level internalformat=InternalFormat width height border format=PixelFormat type=PixelType pixels
glTextureImage2DMultisampleCoverageNV texture target=TextureTarget coverageSamples colorSamples internalFormat=InternalFormat width height fixedSampleLocations
glTextureImage2DMultisampleNV texture target=TextureTarget samples internalFormat=InternalFormat width height fixedSampleLocations
glTextureImage3DEXT texture target=TextureTarget level internalformat=InternalFormat width height depth border format=PixelFormat type=PixelType pixels
glTextureImage3DMultisampleCoverageNV texture target=TextureTarget coverageSamples colorSamples internalFormat=InternalFormat width height depth fixedSampleLocations
glTextureImage3DMultisampleNV texture target=TextureTarget samples internalFormat=InternalFormat width height depth fixedSampleLocations
glTextureLightEXT pname=LightTexturePNameEXT
glTextureMaterialEXT face=TriangleFace mode=MaterialParameter
glTextureNormalEXT mode=TextureNormalModeEXT
glTextureParameterIiv texture pname=TextureParameterName params
glTextureParameterIivEXT texture target=TextureTarget pname=TextureParameterName params
glTextureParameterIuiv texture pname=TextureParameterName params
glTextureParameterIuivEXT texture target=TextureTarget pname=TextureParameterName params
glTextureParameterf texture pname=TextureParameterName param
glTextureParameterfEXT texture target=TextureTarget pname=TextureParameterName param
glTextureParameterfv texture pname=TextureParameterName param
glTextureParameterfvEXT texture target=TextureTarget pname=TextureParameterName params
glTextureParameteri texture pname=TextureParameterName param
glTextureParameteriEXT texture target=TextureTarget pname=TextureParameterName param
glTextureParameteriv texture pname=TextureParameterName param
glTextureParameterivEXT texture target=TextureTarget pname=TextureParameterName params
glTextureRenderbufferEXT texture target=TextureTarget renderbuffer
glTextureStorage1D texture levels internalformat=SizedInternalFormat width
glTextureStorage1DEXT texture target levels internalformat=SizedInternalFormat width
glTextureStorage2D texture levels internalformat=SizedInternalFormat width height
glTextureStorage2DEXT texture target levels internalformat=SizedInternalFormat width height
glTextureStorage2DMultisample texture samples internalformat=SizedInternalFormat width height fixedsamplelocations
glTextureStorage2DMultisampleEXT texture target=TextureTarget samples internalformat=SizedInternalFormat width height fixedsamplelocations
glTextureStorage3D texture levels internalformat=SizedInternalFormat width height depth
glTextureStorage3DEXT texture target levels internalformat=SizedInternalFormat width height depth
glTextureStorage3DMultisample texture samples internalformat=SizedInternalFormat width height depth fixedsamplelocations
glTextureStorage3DMultisampleEXT texture target samples internalformat=SizedInternalFormat width height depth fixedsamplelocations
glTextureStorageMem1DEXT texture levels internalFormat=SizedInternalFormat width memory offset
glTextureStorageMem2DEXT texture levels internalFormat=SizedInternalFormat width height memory offset
glTextureStorageMem2DMultisampleEXT texture samples internalFormat=SizedInternalFormat width height fixedSampleLocations memory offset
glTextureStorageMem3DEXT texture levels internalFormat=SizedInternalFormat width height depth memory offset
glTextureStorageMem3DMultisampleEXT texture samples internalFormat=SizedInternalFormat width height depth fixedSampleLocations memory offset
glTextureStorageSparseAMD texture target internalFormat=SizedInternalFormat width height depth layers flags=TextureStorageMaskAMD
glTextureSubImage1D texture level xoffset width format=PixelFormat type=PixelType pixels
glTextureSubImage1DEXT texture target=TextureTarget level xoffset width format=PixelFormat type=PixelType pixels
glTextureSubImage2D texture level xoffset yoffset width height format=PixelFormat type=PixelType pixels
glTextureSubImage2DEXT texture target=TextureTarget level xoffset yoffset width height format=PixelFormat type=PixelType pixels
glTextureSubImage3D texture level xoffset yoffset zoffset width height depth format=PixelFormat type=PixelType pixels
glTextureSubImage3DEXT texture target=TextureTarget level xoffset yoffset zoffset width height depth format=PixelFormat type=PixelType pixels
glTextureView texture target=TextureTarget origtexture internalformat=SizedInternalFormat minlevel numlevels minlayer numlayers
glTrackMatrixNV target=VertexAttribEnumNV address matrix=VertexAttribEnumNV transform=VertexAttribEnumNV
glTransformFeedbackVaryings program count varyings bufferMode=TransformFeedbackBufferMode
glTransformFeedbackVaryingsNV program count locations=TransformFeedbackTokenNV bufferMode=TransformFeedbackBufferMode
glTransformPathNV resultPath srcPath transformType=PathTransformType transformValues
glUniformSubroutinesuiv shadertype=ShaderType count indices
glUnmapBuffer target=BufferTargetARB
glUpdateObjectBufferATI buffer offset size pointer preserve=PreserveModeATI
glUseProgramStages pipeline stages=UseProgramStageMask program
glUseProgramStagesEXT pipeline stages=UseProgramStageMask program
glVariantArrayObjectATI id type=ScalarType stride buffer offset
glVariantPointerEXT id type=ScalarType stride addr
glVertexArrayAttribFormat vaobj attribindex size type=VertexAttribType normalized relativeoffset
glVertexArrayAttribIFormat vaobj attribindex size type=VertexAttribIType relativeoffset
glVertexArrayAttribLFormat vaobj attribindex size type=VertexAttribLType relativeoffset
glVertexArrayColorOffsetEXT vaobj buffer size type=ColorPointerType stride offset
glVertexArrayFogCoordOffsetEXT vaobj buffer type=FogCoordinatePointerType stride offset
glVertexArrayIndexOffsetEXT vaobj buffer type=IndexPointerType stride offset
glVertexArrayMultiTexCoordOffsetEXT vaobj buffer texunit size type=TexCoordPointerType stride offset
glVertexArrayNormalOffsetEXT vaobj buffer type=NormalPointerType stride offset
glVertexArrayParameteriAPPLE pname=VertexArrayPNameAPPLE param
glVertexArraySecondaryColorOffsetEXT vaobj buffer size type=ColorPointerType stride offset
glVertexArrayTexCoordOffsetEXT vaobj buffer size type=TexCoordPointerType stride offset
glVertexArrayVertexAttribFormatEXT vaobj attribindex size type=VertexAttribType normalized relativeoffset
glVertexArrayVertexAttribIFormatEXT vaobj attribindex size type=VertexAttribIType relativeoffset
glVertexArrayVertexAttribIOffsetEXT vaobj buffer index size type=VertexAttribType stride offset
glVertexArrayVertexAttribLFormatEXT vaobj attribindex size type=VertexAttribLType relativeoffset
glVertexArrayVertexAttribLOffsetEXT vaobj buffer index size type=VertexAttribLType stride offset
glVertexArrayVertexAttribOffsetEXT vaobj buffer index size type=VertexAttribPointerType normalized stride offset
glVertexArrayVertexOffsetEXT vaobj buffer size type=VertexPointerType stride offset
glVertexAttribArrayObjectATI index size type=VertexAttribPointerType normalized stride buffer offset
glVertexAttribFormat attribindex size type=VertexAttribType normalized relativeoffset
glVertexAttribFormatNV index size type=VertexAttribType normalized stride
glVertexAttribIFormat attribindex size type=VertexAttribIType relativeoffset
glVertexAttribIFormatNV index size type=VertexAttribIType stride
glVertexAttribIPointer index size type=VertexAttribIType stride pointer
glVertexAttribLFormat attribindex size type=VertexAttribLType relativeoffset
glVertexAttribLFormatNV index size type=VertexAttribLType stride
glVertexAttribLPointer index size type=VertexAttribLType stride pointer
glVertexAttribP1ui index type=VertexAttribPointerType normalized value
glVertexAttribP1uiv index type=VertexAttribPointerType normalized value
glVertexAttribP2ui index type=VertexAttribPointerType normalized value
glVertexAttribP2uiv index type=VertexAttribPointerType normalized value
glVertexAttribP3ui index type=VertexAttribPointerType normalized value
glVertexAttribP3uiv index type=VertexAttribPointerType normalized value
glVertexAttribP4ui index type=VertexAttribPointerType normalized value
glVertexAttribP4uiv index type=VertexAttribPointerType normalized value
glVertexAttribPointer index size type=VertexAttribPointerType normalized stride pointer
glVertexAttribPointerNV index fsize type=VertexAttribEnumNV stride pointer
glVertexBlendEnvfATI pname=VertexStreamATI param
glVertexBlendEnviATI pname=VertexStreamATI param
glVertexFormatNV size type=VertexPointerType stride
glVertexP2ui type=VertexPointerType value
glVertexP2uiv type=VertexPointerType value
glVertexP3ui type=VertexPointerType value
glVertexP3uiv type=VertexPointerType value
glVertexP4ui type=VertexPointerType value
glVertexP4uiv type=VertexPointerType value
glVertexPointer size type=VertexPointerType stride pointer
glVertexPointerEXT size type=VertexPointerType stride count pointer
glVertexPointerListIBM size type=VertexPointerType stride pointer ptrstride
glVertexPointervINTEL size type=VertexPointerType pointer
glVertexStream1dATI stream=VertexStreamATI x
glVertexStream1dvATI stream=VertexStreamATI coords
glVertexStream1fATI stream=VertexStreamATI x
glVertexStream1fvATI stream=VertexStreamATI coords
glVertexStream1iATI stream=VertexStreamATI x
glVertexStream1ivATI stream=VertexStreamATI coords
glVertexStream1sATI stream=VertexStreamATI x
glVertexStream1svATI stream=VertexStreamATI coords
glVertexStream2dATI stream=VertexStreamATI x y
glVertexStream2dvATI stream=VertexStreamATI coords
glVertexStream2fATI stream=VertexStreamATI x y
glVertexStream2fvATI stream=VertexStreamATI coords
glVertexStream2iATI stream=VertexStreamATI x y
glVertexStream2ivATI stream=VertexStreamATI coords
glVertexStream2sATI stream=VertexStreamATI x y
glVertexStream2svATI stream=VertexStreamATI coords
glVertexStream3dATI stream=VertexStreamATI x y z
glVertexStream3dvATI stream=VertexStreamATI coords
glVertexStream3fATI stream=VertexStreamATI x y z
glVertexStream3fvATI stream=VertexStreamATI coords
glVertexStream3iATI stream=VertexStreamATI x y z
glVertexStream3ivATI stream=VertexStreamATI coords
glVertexStream3sATI stream=VertexStreamATI x y z
glVertexStream3svATI stream=VertexStreamATI coords
glVertexStream4dATI stream=VertexStreamATI x y z w
glVertexStream4dvATI stream=VertexStreamATI coords
glVertexStream4fATI stream=VertexStreamATI x y z w
glVertexStream4fvATI stream=VertexStreamATI coords
glVertexStream4iATI stream=VertexStreamATI x y z w
glVertexStream4ivATI stream=VertexStreamATI coords
glVertexStream4sATI stream=VertexStreamATI x y z w
glVertexStream4svATI stream=VertexStreamATI coords
glVertexWeightPointerEXT size type=VertexWeightPointerTypeEXT stride pointer
glWaitSemaphoreEXT semaphore numBufferBarriers buffers numTextureBarriers textures srcLayouts=TextureLayout
glWaitSync sync flags=SyncBehaviorFlags timeout
glWeightPointerARB size type=WeightPointerTypeARB stride pointer
glWriteMaskEXT res in outX=VertexShaderWriteMaskEXT outY=VertexShaderWriteMaskEXT outZ=VertexShaderWriteMaskEXT outW=VertexShaderWriteMaskEXT
glFramebufferParameteriMESA target=FramebufferTarget pname=FramebufferParameterName param
glGetFramebufferParameterivMESA target=FramebufferTarget pname=FramebufferAttachmentParameterName params
