program UniformTrim
variant (base)
  uniform mat4 uProjectionMatrix
  uniform mat4 uViewMatrix
  uniform vec4 uLights[2]
  uniform float uUnusedBoth
  uniform vec2 uPair
  uniform vec2 uOther
  block InstanceBlock baseSize=96 instanceStride=0
    member mat4 modelMatrix offset=0
    member vec4 color offset=64
    member vec2 spriteSize offset=80
  texture uTexture unit=0
